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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Gordon
04-05-2012, 09:05 PM,
#1
Unregistered
 

This is a Suggestion,
THe bases and stuff is Fr^^^^^^ kool, but until a certain part, the problem is that it would be lots of lolwuts that will put a base in every system and not only 1 player, it would be alot of people.
My suggestion is that you put rules like this ones:

U no supply base, admins will delet them
U no use base, Admins will delete them
( 1 or 2 ) bases per system
and other rules and stuff, admins please pay atention:)

AND THIS IS ONLY A SUGGESTION :rtfm:
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Offline Charos
04-05-2012, 09:06 PM,
#2
Member
Posts: 1,553
Threads: 128
Joined: Nov 2010

Bases will die if they're not supplied.

Remember our fallen, we are the Legion.
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Online sindroms
04-05-2012, 09:06 PM,
#3
Member
Posts: 9,434
Threads: 985
Joined: Feb 2008

' Wrote:Bases will die if they're not supplied.


Also, bases are now actively getting blown up by anything with a gun. Including trade lanes.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Offline Veygaar
04-05-2012, 09:07 PM,
#4
Member
Posts: 4,211
Threads: 157
Joined: Jan 2011

Someone didn't do their homework....

Veygaar for Admin Moderator 2013!!!
[Image: tumblr_mhigevrWmO1qh09nho1_500.gif]
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Offline Blackwood
04-05-2012, 09:07 PM,
#5
Member
Posts: 100
Threads: 11
Joined: Oct 2011

I thought bases destroyed themselves if they run out of supplies.

Besides, bases are hard enough to maintain already that the likelihood of more than two bases appearing in any given system is very unlikely.

EDIT: Ninja'd
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Offline Killer
04-05-2012, 09:09 PM,
#6
Member
Posts: 161
Threads: 29
Joined: Nov 2010

' Wrote:This is a Suggestion,
THe bases and stuff is Fr^^^^^^ kool, but until a certain part, the problem is that it would be lots of lolwuts that will put a base in every system and not only 1 player, it would be alot of people.
My suggestion is that you put rules like this ones:

U no supply base, admins will delet them
U no use base, Admins will delete them
( 1 or 2 ) bases per system
and other rules and stuff, admins please pay atention:)

AND THIS IS ONLY A SUGGESTION :rtfm:
true all of this.

[Image: noahmendez.png]
Reply  
Offline Zapp
04-05-2012, 10:40 PM,
#7
Member
Posts: 4,978
Threads: 267
Joined: Sep 2007

The great thing about Discovery is that rules are being removed as game mechanics make them unnecessary. For instance, it used to be that cruising in a fight meant you were immediately disengaged. Now, there's cruise drain and that rule wasn't needed and removed. This lowers the amount of sanction paperwork admins need to process and lets them focus on other, more important things.

It's only logical that, with something like this, that the game mechanics are set up such that the bases will "police" themselves. For instance, a base that goes unsupplied automatically explodes.

[Image: u8rHEaq.png]
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