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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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guard faction reputation

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guard faction reputation
Offline Ursus
05-18-2012, 08:12 PM, (This post was last modified: 05-18-2012, 08:14 PM by Ursus.)
#1
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I'm not sure why guard faction IFF was originally set as hostile to everybody. I assume it was to make guard system defenses automatically respond to everybody.

Guard ID also gave a bit more power, but now that the IFF uses the same ID as the regular faction they are not any "more dangerous" than the regular faction. In fact, having a guard faction IFF is actually "more irritating" for the owner, since an ally will probably just target you in a fight because you're red to him.

Perhaps its time to review their default reputation if/when the systems are dissolved

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Offline Tachyon
05-18-2012, 10:39 PM,
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If you target a player in a fight, because it's red, you got a lack in skill.

The IFF exists, because you need the Guard rep in order to make buying caps and their equipment insignificantly harder.

So I am not sure about any problem with the IFF.

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Offline ProwlerPC
05-18-2012, 10:44 PM,
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It was already brought up that guard rep and IFF existed long long before the Guard IDs and isn't necessarily tied to a Guard ID nor does it need to be tied to a Guard ID. This question is tied to the existence of guard systems. Do search on guard systems. That topic was discussed dozens of times like this one.

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Offline ryoken
05-18-2012, 10:59 PM,
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It is simple. Take navy Guard IFF for example. In Alaska you were only able to kill transports in a cap with Guard rep, not regular navy rep. Now we are "TESTING" caps killing trans right now for everyone. So until test is over the Guard IFF is sort of in Limbo.

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Offline ProwlerPC
05-18-2012, 11:01 PM, (This post was last modified: 05-18-2012, 11:02 PM by ProwlerPC.)
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Alaska isn't a guard system it's not tied to guard IFF.

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Offline Ursus
05-19-2012, 12:18 AM, (This post was last modified: 05-19-2012, 12:18 AM by Ursus.)
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' Wrote:If you target a player in a fight, because it's red, you got a lack in skill.
You have a real problem with reading comprehension, you know that? The problem is that *I* have guard IFF and it is my allies who are shooting at *me*.

Quote:The IFF exists, because you need the Guard rep in order to make buying caps and their equipment insignificantly harder.
I think you meant "significantly" not "insignificantly" but I will give you half credit for making a point then hiding it so well

' Wrote:It was already brought up that guard rep and IFF existed long long before the Guard IDs and isn't necessarily tied to a Guard ID nor does it need to be tied to a Guard ID. This question is tied to the existence of guard systems. Do search on guard systems. That topic was discussed dozens of times like this one.
AD has said a few times that guard systems may be drawn down in 4.87, so... that's what I was commenting on. If they are removed, maybe the rep can be changed

' Wrote:Alaska isn't a guard system it's not tied to guard IFF.
Correct that it is not a guard system, however Navy Guard ships had the privilige of shooting transports in Alaska until it was made moot by the rule change, which is what he was referring to.

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Offline Echo 7-7
05-19-2012, 03:05 AM,
#7
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' Wrote:... The problem is that *I* have guard IFF and it is my allies who are shooting at *me*.
...

You need new allies.


PS. I love having a Guard IFF, particularly on lawful ships. Sometimes even lawful traders run in terror :cool:

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