• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community The Community Media Center
« Previous 1 … 78 79 80 81 82 … 216 Next »
GUI Design/Concept Request

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

GUI Design/Concept Request
Offline massdriver
06-13-2012, 04:21 PM,
#1
Member
Posts: 698
Threads: 34
Joined: Dec 2009

still slowly coding my tech demo project, currently into GUI (graphical user interface). while making simple models isnt hard task, making 2d graphic content is an awful experience for me. I request for help as now I really need ready image content: make GUI design concept that will include buttons, icons, windows, forms, checkboxes, scroll views, tables, fonts. anyone interested PM me.

on the other hand, that GUI code when finished will go for FL ingame custom GUIs as Im making it as a library with easy integration.

[Image: UHiNafb.png]
  Reply  
Offline Swallow
06-13-2012, 04:34 PM,
#2
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Just a suggestion - start from some basic GUI (simple boxes and text). As it is going to be Alpha version, you don`t need that much now. Besides it`s never for sure how it will be looking when finished... Just my oppinion.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline massdriver
06-13-2012, 10:01 PM,
#3
Member
Posts: 698
Threads: 34
Joined: Dec 2009

' Wrote:Just a suggestion - start from some basic GUI (simple boxes and text). As it is going to be Alpha version, you don`t need that much now. Besides it`s never for sure how it will be looking when finished... Just my oppinion.

actually view, form, buttons, labels and text box are ready, but they use crap lines and rectangles to be presented. in order to look cool there should be custom images to be drawn on screen which I request here.

[Image: UHiNafb.png]
  Reply  
Offline Swallow
06-13-2012, 11:49 PM,
#4
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

oh, if so.. I am afraid I am useless as a good designer.
It just takes ages for me to create something.. Moreover, I am not that good with drawing stuff, except some signatures.
Sorry, but can't help.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Makc_RU
06-13-2012, 11:55 PM,
#5
Banned
Posts: 3,169
Threads: 305
Joined: Oct 2010

Mass, if you want, you can contact me via pm with the info you have. We can talk more.

User was banned for: banned pending staff discussions
Time left: (Permanent)
Reply  
Offline massdriver
06-27-2012, 05:37 PM,
#6
Member
Posts: 698
Threads: 34
Joined: Dec 2009

bump.
still looking for help. as for now I made some simple border-style elements but really want something stylish, some complex ornaments, fx.
looking for fonts too.

for DX8 coders: the gui lib is flexible enough, so if you want/have a DX8 rendering code or want implement some ifaces, FL can see it's osom custom GUIs. view creation is .ini based.

simple login view with some controls:
[Image: vivj6.jpg]

with console overlay:
[Image: fgVfQ.jpg]

[Image: UHiNafb.png]
  Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode