' Wrote:well, rheinland was the house most effected by the nomad war. They lost nearly their entire military fleet due to infestation and combat.
So rheinland now takes a zero-tolerance stance on anything nomad related.
The other houses had few to no casualties in the nomad war, so they basically didnt learn their 'lesson' and dont care if there's a risk of infection.
Other houses took few to no casualties? I have to disagree on one fact.
Orillion says something along the lines of the Houses are now in total war with each other and are taking losses on all sides. (Not quoting because I can't recall what he said word for word).
So if there are near no casualties, what did they use as weapons? Cheese?
But I agree on the Rheinland total loss lesson learned theory. Makes sense.
' Wrote:well, rheinland was the house most effected by the nomad war. They lost nearly their entire military fleet due to infestation and combat.
So rheinland now takes a zero-tolerance stance on anything nomad related.
The other houses had few to no casualties in the nomad war, so they basically didnt learn their 'lesson' and dont care if there's a risk of infection.
Hm, yes. We're paranoid of all that alien tech now. My Rheinland characters all refer to them as the "blue demons", attributing a demonic quality to the Nomads.
' Wrote:So if there are near no casualties, what did they use as weapons? Cheese?
Beware the Nomad Star Blaster Gruyere Cheese (Blows stars, destroys systems and also stinks the hell out of a sector, think dark matter cloud but with green veins) :D
Quote:But I agree on the Rheinland total loss lesson learned theory. Makes sense.
Well, Kusari military was less affected, but both Rheinland and Kusari had many infiltrators as it showed in game, liberty was next, it looked like Bretonia was the less infiltrated so far. But before the Nomads Kusari and Rheinland had already previous conflicts.
Loved the RP, very good one by the way, you could have just slipped past their sensor range though;)many players forget that some sensors had a max range, even if HUD shows larger ranges for players and npc's.
Also monitoring the chat window to see systems doesn't count:D
LT.