' Wrote:Missile boats suck for pirates, they're not very good for police forces either (against smugglers at least). The only factions that really get any use out of missile boats are military factions, which WOULD have such specialized ships, as they can afford to escort those ship in groups with bombers or larger capships.
Which is why people are complaining.
Missile boats suck for pirates, missile boats suck for police forces, MISSILE BOATS ARE USED TO RAPE FIGHTERS.
The only purpose of a missile boat is to PvP whore, and there's no denying it.
No, the purpose of a missle boat is to wipe out your fighters and bombers before they can get to the cruiser or battleship that missile boat should be escorting.
The point in this instance is about fun, not realism.
However if you want to go into this realism thing right now then heres how it is Mr Tenacity. All projectile weapons require ammunition, like it or not thats the truth.
Rounds don't just appear in endless amounts inside a real life tank, nor do torpedos just magically spawn themselves inside submarines. Therefore you arguement based on realism about specialisation and escort (blah blah blah) for NOT having ammo for GB missiles is frankly absurd.
In my opinion however the far more important thing here is about the fun we have playing the game. Now I can say from experience that it is absolutely no fun whatsoever being randomly blasted by 12 missiles in under 5 seconds. Missiles that track rather well, missiles that are quite powerful. Not fun at all... Especialy in a vanilla fighter.
I can only assume that using no skill whatsoever to beat a comparatively defenceless fighter is fun for the pilot of the GB, otherwise I would assume they'd stop using full missile turrets... One or two missile turrets on a GB is fine, but full missile loadouts is really unbalanced.