=MR Is now a dead faction, possibility for it to be rebuilt in the future is there
Name: =MR- (Maltese Revolution)
Faction: Exiled Outcast/Freelancer ID
“What is Fear? Fear is just a name given to an Action or person that is able to strike deep within our hearts, can cause emotional responses within the brain that can even make the strongest of people to fall down weak... The idea of fear is recognized by many cultures across Sirius and across every step of evolution the human race has ever gone through, and within Outcast space Fear has
become more noticeable ever since the 101st Outcast guard was elected by the commonwealth to be the main fleet and navel force of the Outcasts. The cause =MR- is fighting for has been thought up by many and only ever few act on those thoughts, It was always fear of what would happen to their families and friends that stopped them before... But not this time, this time it’s different, this time we will sacrifice everything we have hold dear to us to make sure the 101st are gone.
We always ask ourselves is this worth fighting for, Is it really worth losing everything to make sure we have our freedom? Yes it is. We have suffered for far too long under their rules! It’s time for a change it’s time for someone to finally stand up to those who treat us like we are nothing! And it’s our time now! We will not rest until we have our freedom! To us fear does not stand as something that will shake our cause, it is not another thing that will attempt to stop us because we are Fear itself! We took time and deliberation to think up a suitable name for this cause, something that would be bold and something that gets the point across to our enemies, we finally settled on =MR- Maltese Revolution, and once we have our freedom the 101st will be Annihilated. We are here to purpose to you, the good people of Malta. My brothers and sisters alike to join us in this fight, to lend us your hand in this battle, to choose to be free for once!
For many the 101st are leader of the outcasts in a sense, they will decide any military action that happens and since the 101st have been in place the dons and the commonwealth rarely surface anymore and it is left to the 101st to make the choices
We here at the =MR are trying to secure the freedom of all the lives on Malta, whether that is Slaves or Maltens alike, I know a lot of you will oppose the idea of getting rid of slaves but not only will it increase the resources Malta has it will also give Malta more room to build instead of filling the place with houses to accommodate the slaves, instead we need to go with Agricultural vehicles, they are cheaper and easier to run and will be quicker at gathering the Cardamine for us and with the extra room we’ll have without the slaves houses we will also be able to accommodate for larger cardi fields, for now slaves may be able to earn rights within Malta but few do and that’s mostly because they die before they even can… You wouldn’t stick your brother in a cardi field for life would you? No because we don’t enslave our own people so how does that give us the right to enslave others? It doesn’t.
Thank you.”
Voice recording from the leader of =MR- On Malta giving a speech
For many Outcasts the 101st Outcast Guard pose a threat to their continued safety, and their jobs within Malta and the Navy. To many the 101st are just a group of people who will insult you and disrespect you at every chance they get, it’s been many years since anyone has tried anything against the 101st people are just too scared to do anything, but now the people have been pushed too far and stretched too thin and they finally snapped, =MR- rose up that day and swore they would overthrow the 101st Leadership over the Outcast and force the commonwealth to set up a new leadership, where all Outcast are treated as Equal and fair, this includes the slaves of Malta and rules to be put in place for Agricultural vehicles to replace them.
For years the MR have been planning and debating for this to happen, whether it really is the best for the people and if it really can help everyone on Malta, It can and it will Many lives within the =MR and the 101st will be lost in this long struggle, but in the end the goals the =MR are fighting for it what matters.
Oppressing and keeping these slaves to work the cardamine plantations is wrong. It’s also more expensive than it should be. These slaves are able to earn their freedom sure but how many actually manage it before they die? It’s a more expensive and longer way of farming the cardamine than if we used machines.
Think about it logically. The slaves need food, water and housing which will drain from our resources which we mainly import at our own expense, if we got Agricultural vehicles the problems and costs would be minimised. We merely have to commission a few Border Worlds Transports and send them out with fighter groups. They can then come back with over 3600 metric tonnes of H-Fuel obtainable from transports travelling along certain routes. This fuels the agricultural vehicles and its cost is far less than that of 3600 slaves and doesn't deplete our resources as slaves would.
Now I can see that you would say similar things about the food and water. But hell how many people live on Malta? 3600 Metric tonnes per delivery can't feed Malta and slaves! Hell it can't even feed Malta! We need people to import food with outsider food to feed ourselves! Then send them away with a full hold of cardamine!
With trading rings set up dedicated to getting the H-fuel and parts to keep the Agricultural vehicles running this wouldn’t affect our cardamine trading in-fact it would increase profits within Malta and it would allow the growth of our people.
Dons will only use the profits from cardamine trade to live in luxury at the expense of human life, with that profit we could even pay our workers so we would be able to give jobs to those who still want to work at the plantations (Or other workplaces) and they would be paid just like any of citizen of Malta.
The 101st use to rule with a iron fist but now always forget about the smaller outcasts that are still around, they expect every command to be follow without question despite if it is a suicide mission, if you're in battle and see a 101st there with you be sure to be very surprise and don't expect it to happen often because they are always ''Too busy'' To help with the defence of Malta, people are worried they no longer hold the capability to defend Malta anymore and if it wasn't for the MNS and the smaller outcasts Malta would be no more...
The Dons of Malta barely even speak anymore let alone can direct orders, the entire government of the outcasts needs a rethink and if they won’t do it we will force their hand. The Commonwealth... Well you can hardly call that much of a ruling either, when the 101st was elected to defend Malta it was the right choice i will admit they had to resources and influence to do it but now... Now the 101st are nothing and are tiny compared to other naval forces and yet they are kept in power for many reason unknown.
//There are rumours about =MR secretly being plotted by the gallics, this can neither be confirmed or denied by either party, the rumours state that the gallic navy has placed a secret agent within alpha to cause a rebellion... Thus making Malta easy pickings for the gallic once the assault starts. However these are only speculation and cannot be confirmed...
Omicron Alpha (Limited number of Capital Ships can Operate here)
Omicron 85 (Limited amount of ships may enter the system/Capital Ships can Operate here)
Omicron Eta (Limited number of Capital Ships can Operate here)
Omicron Beta (Limited number of Capital Ships can Operate here)
Omicron 80
Tau-37
Tau-23
=MR- may operate anywhere where Outcast NPCs are present and where choice targets lie, and may operate where any 101st Outcast Guard members are as well.
Permissible Craft
All Civilian class ships
Borderworlds Series X "Dagger"
Borderworlds Series CX "Scimitar"
Borderworlds Series Y "Stiletto"
Borderworlds Series QX "Switchblade"
Borderworlds Series Z "Sabre"
Borderworlds Series ZX "Falcata"
Borderworlds Series YX "Dromedary"
Borderworlds Series ST Transport
Tridente - Outcast Gunship (Limited to 2 permission granted)
Civilian Ahoudori - T-833-GB Kusari Explorer (Limited to 5)
Outcast "Ranseur" Dreadnought (Restricted to 1, permission granted)
Ships dictated by individual RP, if approved
Permissible Weaponry
All Civilian -Produced Weaponry
All Explosive Ordinances
Supernova Antimatter Cannon
T-96 "Sunslayer" Torpedo Launcher
T-92 "Starkiller" Torpedo Launcher
Mini-Razor
Weapons Dictated by Individual Roleplay
Pics removed. This isn't 4chan, next time you will find yourself with a warning, and the time after that with a suspension. - Love and kisses, The Mods
[color=#FFFFFF]Let me put some backing to my <strike>trolling</strike> words and if you provide some valid answers I will gladly reconsider and give my thumbs up (not that anybody cares about my thumbs up)
1st You say you are hostile to Outcasts yet you operate from their bases, how come? ID/IFF wise and RP wise actually tell me just RP wise I couldn't care less about ID/IFF?
2nd Providing you are present during a Corsair attack who do you aid? You are listed as hostile to Corsairs yet you hate the 101st in the gut
3rd Stance on Cardamine?
Edit: And you do realize you'll be shooting against the XTF and 13th as well not just the 101st right?
Same questions. How are exiled Outcasts supposed to operate from Outcast bases?
Also, if only 101st fight against Corsairs in name of all Outcasts, who would you aid?
If you're going to be using Freelancer ID's, you can't be using the Inferno, (Unless you get permission from the 101st). You also can't be using the Ranseur you said you have without an SRP, which are closed.
User was banned for: Unacceptable behavior
Time left: (Permanent)
[color=#FFFFFF]Also another flaw I would like to point out, I'll even prove myself partially wrong here.
The 101st is not the governing body on Malta inRP. They are the Navy, primary fleet. The way you speak in your post makes it sound like they govern Malta which is incorrect. Malta is governed by the Commonwealth. And rebelling against the army of a nation and not the governing body is a bit unreasonable don't you think?
Now here's the part where I prove myself wrong: While inRP 101st do not rule Malta, they are after all the official faction, which makes them responsible for Maltese affairs which are mostly military of a kind (aka operations and tech permits) That creates the feeling that they do rule over Malta and ooRP-wise they do. Now considring this is reasonable if you are rebelling to be shooting against them, but inRP you should really be taking down the Commonwealth
So that said rebelling against the 101st seems like an ooRP reason to overthrow the official faction. So my question is how do you justify this action RP-wise?