' Wrote:[color=#FFFFFF]Cannon I've noticed something. I took regular /ping readings on one of my chars at the average ping was 40-50ish. The same char registered as average 80 on laggstats. Also even when my /ping readings are perfect ie 40ms 1ms 0% 0%, everything seems to jump like crazy. Is it possible that there is something in my FL that makes the /ping command take wrong readings?
Hi, mine also shows 30-40 more than the in game command.:)
Effective use of an RRD. Might I advise adding a server network connection ping monitor into the same graphing? Simple occasional ping to a host not too far from the datacenter should work out.
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