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faction authorities

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faction authorities
Offline tfmachad
12-13-2007, 07:36 PM, (This post was last modified: 12-13-2007, 07:38 PM by gronath.)
#31
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' Wrote:leaves the problem, no playerfaction ever asks for the BHGs assistance - or it happens very rarely only. or am i mistaken there? - the BHG factions are on a fictional long term contract - otherwise its just random and occasional pirate shooting left.
...

Well, that's not entirely truth. Taking a closer look at what the ID states:

Quote:fulfil bounty contracts, escort traders, hunt pirates and terrorists, participate in military operations on lawful side.

fulfil bounty contracts: There are quite a few traders lusting for revenge against pirates and sometimes they pay big time for a proof of the pirate's demise.

escort traders: I see a lot of that happening.

hunt pirates and terrorists: Same as fulfilling bounty contracts, this part actually opens a rare precedent, you can, like you said, randomly pick your favorite pirate and just blast him for being ugly.

participate in military operations on lawful side: That does happen from time to time.

Funny thing is: Mercenaries are pretty much like bounty hunters, only they won't make any immediate compromise with the lawful side (maybe they won't make it at all). But I do see much more mercenaries performing the said activities. I see mercs escorting traders, fulfilling lawful bounties, hunting pirates and terrorists and even participating in military operations on the lawful side. I have a mercenary character and I did all of the above myself.

Funny too, it was actually you who said it, Jinx. Mercenaries rely on their reputation. I think it applies to bounty hunters just the same. Maybe, after you build up your BH's reputation you'll get more stuff to do. If that doesn't work, you can confort yourself with this:

Mercenary (Bounty Hunter?)

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Offline Jinx
12-13-2007, 07:53 PM,
#32
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yes, thats what makes me wonder a bit. gronath.

for me it was mercs ( generic ) to build up a "reputation" - while bounty hunters came with an inbuild one. - but like i said, for me, the BHG was allways some sort of "substitute police" when there is no official police around. anyway - that threat has allready been useful for me. it shows that i was quite mistaken and that the way the BHG is looked upon is very differnt to my original thoughts.

thanks for the feedback everyone =)

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Offline tfmachad
12-13-2007, 08:03 PM, (This post was last modified: 12-13-2007, 08:05 PM by gronath.)
#33
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I believe that in the NPC universe your view is true and that the bounty hunters are indeed a reinforcement to law enforcement (:P). Fortunatelly or unfortunatelly some of the original NPC relationships didn't adhere to the players character's reality. I'm somewhat inclined to say that we don't keep true to the FL lore in that. In the game, the BHG NPCs do act like they are an extension of the house authorities. I believe too they may probably be a corrupt extension, but one nonetheless. I understand your doubts in that matter. It's just that I don't see players, while roleplaying their lawful characters, sharing their authority with the BHG, and maybe it isn't really about it. It's just about not harassing them automatically for being something of a 'law enforcement' force inside their houses.

EDIT: But then again, I haven't actually seen BHG and law enforcer NPCs talking to each other in game...

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Offline ghostcat
12-13-2007, 08:26 PM,
#34
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' Wrote:I believe that in the NPC universe your view is true and that the bounty hunters are indeed a reinforcement to law enforcement (:P). Fortunatelly or unfortunatelly some of the original NPC relationships didn't adhere to the players character's reality. I'm somewhat inclined to say that we don't keep true to the FL lore in that. In the game, the BHG NPCs do act like they are an extension of the house authorities. I believe too they may probably be a corrupt extension, but one nonetheless. I understand your doubts in that matter. It's just that I don't see players, while roleplaying their lawful characters, sharing their authority with the BHG, and maybe it isn't really about it. It's just about not harassing them automatically for being something of a 'law enforcement' force inside their houses.

EDIT: But then again, I haven't actually seen BHG and law enforcer NPCs talking to each other in game...

I think I've seen one BH in the last few months, and that one only wanted to putter around in a Liberty BC.

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Offline tfmachad
12-13-2007, 08:43 PM, (This post was last modified: 12-13-2007, 08:44 PM by gronath.)
#35
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' Wrote:I think I've seen one BH in the last few months, and that one only wanted to putter around in a Liberty BC.

Then that's about regionalisms, because I see them everyday.

EDIT: You mean player bounty hunter characters, right?

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Offline Archelon
12-14-2007, 12:09 AM,
#36
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' Wrote:Archelon, do you feel the same way about independent Liberty Rogue alligned pirates committing piracy in Liberty Rogue territory?

There should be room for non-clan players to PLAY the game. If non-clan police and military can't enforce the "law", then it is completely pointless for them to be in existence. If they can't RP law-enforcement, then police and military non-clan players are forced to simply be anti-pirate PvP machines.

I probably feel much the same way you do about the clans: players ought to join them! But if somebody doesn't, they have as much right as "official LSF" to RP as police. The only real difference is that they don't belong to a player command structure, and don't have any official status on the RP forum.

Until you are willing to ban unalligned pirates from committing piracy, I don't think there is any basis for preventing unalligned police and military from policing and militancy.

Actually pirates are more loosely affiliated. They don't necessarily operate by rules of law. My point applies to lawfuls ... its an inherent limitation for being "lawful." You cannot have 2 different law enforcement agencies trying to enforce the law in the same jurisdiction. If you did, there'd be 2 different standards. Don't have this problem with pirates since they don't support law and order.

In order for the law to be enforced fair and equal throughout Liberty (or any other house) you'd need to have a definable chain of command. This is part of RP. Now if there are many independent military or police within Liberty, they'd have to operate under the LSF and SA authority (whether they were part of the faction or not).

And here's the real kicker. Rheinland, Kusari and Bretonian military and police cannot enforce Liberty law. So just because they are military or police doesn't automatically give them the right to enforce the law. They must have jurisdiction.

With pirates and criminals ... its more about turf and whether you are friendly with each other and respect that turf. No codes or laws to worry about. And there really isn't any jurisdiction issues with unlawfuls. There may or may not be a formal structure.

So from an RP standpoint ... yes ... police and military "must" have some form of organized structure in order to keep and enforce the law fairly and justly. The lawfuls have the responsibility to uphold justice. That includes not killing smugglers on sight ... especially when they are carrying lawful goods.

There is no such requirement for organization for pirates. The pirate faction that operates in a particular area may have some objection to your activities, but that's something that can be worked out. They don't work for any governing authority and thus have more freedom.

Hope this helps ... at least a little ...
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Offline RickJames
12-14-2007, 01:09 AM,
#37
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I think BH's can attack any criminal they want. Be it pirate, smuggler, terrorist, or revolutionary.

If they want to offer a compromise to the criminal or take a bribe so be it.

However, any official from a House goverment such as police, security, navy, or a military player faction, when in their space, can order a BH to stand down or leave.

BH's work for all the goverments. If a goverment no longer want's BH's in their space or wishes to give BH's only certain rights that is up to them.

BH's are lawful so they need to follow the law's in whatever system they are in.

Of course if a BH takes a bribe or contraband..they better be able to explain why they did this if it ever is revealed to lawful authorities.
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Offline Juan_Arquero
12-14-2007, 05:01 AM,
#38
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' Wrote:BH's work for all the goverments.
That's not completely true. The only place where you can find BHG NPCs in Kusari space is near Deshima Station in Shikoku. Interestingly, the Kusari Naval Forces (NPCs) are usually attacking Deshima Station when I've been there in Discovery (definitely in 4.82 and 4.83, while I expect that hasn't changed in 4.84). Once, I even saw Samura attacking Deshima Station (in 4.83). BHG isn't wanted in Kusari space!
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Offline tfmachad
12-14-2007, 05:19 AM,
#39
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Funny enough I've not only seen a bounty hunter today, but I also had a problem with him while playing house military. I had a long and tense discussion with him, in RP, which ended up with me ordering him out of the territory.

Now that's definitely one bounty hunter that you won't see working for the government in the near future. I'd dare say more. If the house governments have any power over the BHG, and I believe they do (since the BHG is law abiding), he's on his way to lose his BH license.

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Meet the Kriegers - The story of a family and of two men that shared more than just a name
Fantasmas de la Nube Siniestra
I Mon'Star: The Strange Case of Elizabeth Wallace
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