(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit )
imho.
balistic weapons should be removed and replaced with advanced/enhanced beam-energy weapons.
Honestly, chain guns? We're talking about 19th - 21st century stuff here.
C'mon....let's think advancement into the future.
(WAIT......no!....dont throw that beer can at me!)
AKA Retread
"Where WAS that jumphole from the other run?"
Chainguns will have design like one of existing guns (you'll know when you'll see), and name remains the same. They still fire particles, not bullets, so I see no problem in calling them chainguns. The name is for refire rate.
I think somewhere in the equipment files there are some weapons that are called "vulcan cannon"....or something like that. As for chainguns, Im not so sure....probably is.
Anyhow, the vulcan outfires the chaingun by at least twice the rate...upwards to around 3600 rpms.
AKA Retread
"Where WAS that jumphole from the other run?"
I've made a search for low refire rates, and except for new Discovery weapons there are no guns or turrets with refire_delay = 0.0****. All original refire rates start at refire_delay = 0.12.
Igiss,Mar 7 2006, 08:23 AM Wrote:Chainguns will have design like one of existing guns (you'll know when you'll see), and name remains the same. They still fire particles, not bullets, so I see no problem in calling them chainguns. The name is for refire rate.
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That's a shame, I quite like the chain gun models.
:(
Role-played characters:
daedalus - Liberty Navy
bandersnatch - Ruthless criminal possessed by a (huge) alien
Shredder - Small-time Kusari pirate, looking to join the Blood Dragons
"Bounty Hunters. We don't need that scum." - Admiral Piett
Maybe we should start a poll about chaingun models? I really feel confused, as most people here said that they hate chainguns... before I posted that the previous model will be removed ;)