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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Why do people lose interest in Discovery.

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Why do people lose interest in Discovery.
Offline ophidian
01-06-2012, 01:30 AM,
#31
Member
Posts: 1,421
Threads: 68
Joined: Jan 2009

There simply isn't enough player "affect" on the events of Discovery, that is the whole reason.

Also, turning the server into a hardcore server would be fun as well, if it was possible. (you die, it is perma death kinda).

[Image: rand-back.png]
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Offline Hone
01-06-2012, 01:36 AM,
#32
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' Wrote:There simply isn't enough player "affect" on the events of Discovery, that is the whole reason.

Also, turning the server into a hardcore server would be fun as well, if it was possible. (you die, it is perma death kinda).

http://discoverygc.com/forums/index.php?showtopic=97041

http://discoverygc.com/forums/index.php?sh...66&hl=death

User was banned for: Griefing others
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Offline Korny
01-06-2012, 01:37 AM,
#33
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Posts: 2,901
Threads: 139
Joined: Feb 2010

pvp isn't rp ? I think I know your problem..

[Image: 60d.gif]
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Offline Backo
01-06-2012, 01:40 AM,
#34
Basilica Combat Patrol
Posts: 3,592
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PvP more. PvP different people, PvP with different ships, PvP with different ship classes. PvP with different odds. PvP just for the sake of PvP. That's how you keep yourself entertained.







Oh wait... OP's about how PvP is bad. I'm sorry.

Republic of the Sword and Sun
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Offline escopton
01-06-2012, 01:41 AM,
#35
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Posts: 749
Threads: 61
Joined: Aug 2011

Lol who has lost interest? I am leaving to brazil in some hours to enjoy beers on the beach and despite that I am still squeezing my last minutes of .86 right nao.

So... who lost interest again?

Oh right! OP PVPers.

[Image: 29415592.png]
[Image: 46822555.png][Image: 26937320.png][Image: 71656505.png][Image: 47399654.png]
[Image: tazap.png] [Image: resavguard.png]
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Offline ophidian
01-06-2012, 02:36 AM,
#36
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Posts: 1,421
Threads: 68
Joined: Jan 2009

@ Hone, I know, it was suggested back in 2009 as well. I was simply stating. It doesn't have to be uber destructive, simple events deciding certain small updates would also add a lot.

I was a good PvPer at the time and I still supported this.

[Image: rand-back.png]
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Offline Warhalk
01-06-2012, 02:56 AM,
#37
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Posts: 230
Threads: 9
Joined: Apr 2011

2 reasons i seen people leave.

1/ Lolwuts that do not get rp/rules. IE get killed 30times in NY but keep on launching to re-attack,or think once they die as a trader they can launch,and sit in front of player that killed them spouting they cannot be killed again.

2/ Factions thinking that every non faction player has to do as thier told, and follow their RP or get listed KOS/FR5'd and a crap load of other punishments.

I also somewhat agree with posters first reason of Elite players thinking they are somehow better then other people 1000s of Klicks away that they have never met.
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Offline Narendran87
01-06-2012, 02:58 AM,
#38
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Posts: 556
Threads: 38
Joined: Sep 2009

that killed them spouting they cannot be killed again.

Explain this? What do you see as wrong in this?
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Offline Narendran87
01-06-2012, 03:01 AM,
#39
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Posts: 556
Threads: 38
Joined: Sep 2009

Warhalk explain the rule no : 1 trader section please.
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Offline Warhalk
01-06-2012, 03:06 AM,
#40
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Posts: 230
Threads: 9
Joined: Apr 2011

' Wrote:that killed them spouting they cannot be killed again.

Explain this? What do you see as wrong in this?


' Wrote:Warhalk explain the rule no : 1 trader section please.

Rule states they can leave base to continue trading. Not leave base,and camp outside it spouting "I DEAD< YOU NO KILL ME AGAIN" I used simple words this time for ya.
If they leave after death,and goto another system NP. That is the rule, but alot just undock, and then sit there trying to antagonize all those around that killed them.
At presant we got 2 in NY that do this every night infront of Manhattin. Both known smugglers/pirates that speed dock after poking the lawfuls, on a lawful base. The whole "players rep must match ID/actions" just goes over their heads.
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