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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Devs... why do you hate GMG players?

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Devs... why do you hate GMG players?
Offline onca
04-22-2012, 06:45 AM,
#1
Member
Posts: 1,370
Threads: 70
Joined: Jun 2006

I know this has been brought up before but... the autorepping of GMG to be red with Samura is outrageous. It pretty much bars a GMG ID'd player from going anywhere in Kusari, coz regardless of your rep with every other faction, if there's a Samura ship nearby, which is most of the time, everyone else turns red as well. Police, bases, battleship patrols...

I mean, I know GMG are the doughboys of Kusari, but come on.

The only things worse than GMG is the dreaded Miner ID.

Q ____Q
Reply  
Offline Friday
04-22-2012, 07:08 AM,
#2
Member
Posts: 1,897
Threads: 76
Joined: Aug 2007

Make your rep with KNF and KSP max.

Then watch the fun as the tables get turned, and the KNF blasts any Samura that come along!

[Image: GMG_banner.png]

  Reply  
Offline Swallow
04-22-2012, 09:11 AM,
#3
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

*went making GMG character*

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline JayDee Kasane
04-22-2012, 09:57 AM,
#4
Member
Posts: 2,023
Threads: 51
Joined: Apr 2011

GMG are hated in Kusari as much as Corsairs in Omegas. As Friday sayed: make full rep to KNF & KSP. But what else you expected? GMG can allied with BD and GC against Samura, Hogosha and FA. And I dont remember GMG should be in Kyushu or Tokio by Lore/ID anyway.

[Image: 6FadQ6bTk_g.jpg]
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Camtheman
04-26-2012, 03:43 AM,
#5
Unregistered
 

I agree, the Samura/GMG rephax is really dumb and annoying

Causes problems for both Samura players and GMG players with KNF/KSP going hostile...

Remove it...
Reply  
Offline meoshi
04-26-2012, 04:08 AM,
#6
Random Xeno guy
Posts: 563
Threads: 39
Joined: Oct 2009

Npc's wont shoot if your rep is full green with KNF/KSP.
cause every time I show up on my gmg trader the knf start shooting the samura npcs and it should work the other way around.


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Camtheman
04-26-2012, 04:13 AM,
#7
Unregistered
 

Not for me, lol, KNF and KSP are full on my Samura and they still go red, planets, battleships, stations, the whole nine.
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Offline meoshi
04-26-2012, 04:15 AM,
#8
Random Xeno guy
Posts: 563
Threads: 39
Joined: Oct 2009

Then droprep knf and ksp and get it back to green cause thats how I fixed my gmg that was getting shot with full green.


Reply  
Offline Dusty Lens
04-26-2012, 04:54 AM,
#9
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

What the hell? They made the GMG red to a commercial faction that you can find spawns of in pretty much any generic location potentially tripping off police? That's been a rep hack no no since the second week after Cannon released the damn thing.

For goodness sake.
Reply  
Offline ProwlerPC
04-26-2012, 05:06 AM,
#10
Member
Posts: 3,121
Threads: 104
Joined: Jun 2008

It's true. I've recently had reason pull out my 5k again. I was deeply embarassed at the amount of times the message GMG|GTS-Raikoke-Maru was killed by an NPC had shown up on the console. I've taken Fridays advice and went to Shikoku to do KNF missions against Rogues (lol solo missions in a 5k brought back memories). My trip back was uneventful so far. It may have done the trick but I'll need to do another run to see. Otherwise we even have Kishiro NPCs hunting us.

[Image: GMG_banner.png]
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