Would it be possible to deactivate the /conn command during certain times, or when the server falls to a certain population?
I know some people just wanna chill with some pew pews and chuckles sometimes, but that's a rather large chunk of people that could be out and about, making the server/RP environment more lively.
Even if all of them were to go out and power trade, pirates would more to do and so the lawfuls would come.
(01-04-2013, 08:46 AM)Veygaar Wrote: I think if you turned it off those 9 people wouldn't even log.
+1
I thought about this earlier, I'm often on in the "weak" hours and I am a conn-fiend at those times.
I think it would be much better if the RP-world could facilitate the same fun as conn when 50 players are online. Smaller game world, battlezones for regular skirmishes (with a modified 4-hour rule) and so on.
(01-04-2013, 08:46 AM)Veygaar Wrote: I think if you turned it off those 9 people wouldn't even log.
+1
I thought about this earlier, I'm often on in the "weak" hours and I am a conn-fiend at those times.
I think it would be much better if the RP-world could facilitate the same fun as conn when 50 players are online. Smaller game world, battlezones for regular skirmishes (with a modified 4-hour rule) and so on.
I had another idea to some how force players in the outer systems back towards Liberty (since that's the most populated area) but it was too half baked to post.
Hmmm, some people actually tend to get up during this time to get on a lag free server to train. I am against this.
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