My personnal opinion?
Corsairs, get back to Bretonia.
why:
1. because respective house military stay in their systems most of the time, as they should, how come you come out of your ZOI just like that. it's a big no. this is not your hunting ground.
2. Liberty's enemies arent about YOU.
3. Pretending to help the Order is very lame excuse because you are already using often enough that excuse your children are starving: why the hell - WHY THE HELL, would you go help the Order in a war that isnt your concern, you need pirating the systems you are nearest to, and Liberty is very far away from home.
Write some interesting RP about a large scaled strike on Liberty, I can accept. Random attack on Liberty daily, is UNACCEPTABLE in my eyes. If you want to pvp fest on Liberty, get yourself a generic pirate ID. Corsairs have no business there, should not be there, should be at a disadvantage there, hence would not even WANT to be there. I'll state obvious points again;
-You are too far away from home.
-Smuggling route is through the Alaska system, which is equivalent to you driving a smuggling truck through Area 51 in the US, which means, you would get annhilated by the npcs rply speaking.
-You have no interest in helping Order in a war so far away from home, because it doesnt help you feed your people, it only kills your people
-You have no interest to help gaians there, for same reason as for order, and about that, gaians should not be there either. Have you ever heard how the Red Army won against all the Western Armies during their civil war? Because someone understood killing one enemy at a time, was brighter than striking everywhere at the same time. So Gaians, you STAY in Bretonia, and when you'll have won your cause THERE, go out if you want.
Here was another one of my rant against pirates in Liberty... The only decent pirates in Liberty I see around are the Lane Hacker, which I praise for their obvious commitment at RP, and realism.
' Wrote:My personnal opinion?
Corsairs, get back to Bretonia.
why:
1. because respective house military stay in their systems most of the time, as they should, how come you come out of your ZOI just like that. it's a big no. this is not your hunting ground.
2. Liberty's enemies arent about YOU.
3. Pretending to help the Order is very lame excuse because you are already using often enough that excuse your children are starving: why the hell - WHY THE HELL, would you go help the Order in a war that isnt your concern, you need pirating the systems you are nearest to, and Liberty is very far away from home.
Its alright saying that but most of the Corsairs "independents" for one don't care, for two don't come to the forum anyone, and for three well they just don't care...
Its pointless posting the reasons why they shouldn't do it because they don't give a sh*t about RP, the people/factions that do want to RP Corsairs do actually do it properly and very rarely leave there ZoI.
Ive tried talking to this independents, ive tried to reason with them and i bet only 2% actually took in what i was saying the rest are .. Well you know the rest ..
I think if anything the Corsair factions are the ones taking this the hardest, we have to put up with them killing the reputation of the real Corsairs that allot of us have worked hard to build up, everyday i come on this forum to read something those muppits have done making all the Corsairs to look like cap whores that cant string a sentence together without the use of z !111 one !! 11 LOL i iz upberz in mah capitulship..
I hope they all get banned for there total ooRPness.
(To the few Indies that do RP a Corsair well and even in caps fair play .. I just wish they where more of you).
' Wrote:(To the few Indies that do RP a Corsair well and even in caps fair play .. I just wish they where more of you).
Thanks:)- i hope i am one!
But I'll say it again - Corsairs do (thanks to discovery mod artifact trade route changes) have business in liberty.
Granted, a full scale invasion is one of the more unlikely events that Corsairs would undertake. But again you're going to see Corsairs in liberty as long as liberty is the only place that artifacts make them any money.
Corsairs there supporting Gaians? i think they'd need a good RP reason for it. It;s not impossible, but it is'nt highly likely.
Corsair cap ships in liberty - are you escorting a trader? are you trading yourself? are you leading a patrol in force into an area that you don't control but which is (due to artifact prices) crucial to your economy? Is it really worth the risk to your ship and crew if the Liberty Forces at that time are many?
I really hope the artifact routes are fixed up in the next version... then really alot of this discussion wont happen.
I dont really know, last I've seen wasnt about independents, it was the OPG coming in liberty.
And OPG are corsairs, and I KNOW, some of you are on the forum. Get the message already.
And as I've said, I find the route of alaska utterly ridiculous because you are basically rolling in the most secret military base ever. I dont know how you can survive in this - there are liberty patrols everywhere. You should die rather quick, considering they should kill anything not liberty on sight.
' Wrote:I dont really know, last I've seen wasnt about independents, it was the OPG coming in liberty.
And OPG are corsairs, and I KNOW, some of you are on the forum. Get the message already.
And as I've said, I find the route of alaska utterly ridiculous because you are basically rolling in the most secret military base ever. I dont know how you can survive in this - there are liberty patrols everywhere. You should die rather quick, considering they should kill anything not liberty on sight.
I dunno, the way i see it - there is nothing wrong with the route.
Zone 21 and Alaska are hardly secret, everyone knows they are there. They are off limits - to people who actually care about the laws of Liberty, which the Corsairs definitely do not. The Corsairs would have knowledge of this area by their own exploration and more so by the fact that they are allied with the Order.
There are liberty patrols everywhere, and sure they will attack corsairs.. but, again, Corsairs wouldn't really care - yep, its a risk taking your ship that way if you're a trader, but hey, the cash at the end is worth it. And if you go in in military vessels.. well,... your not gonna worry about any lsf navy patrols.
Way i see it, its the job of the liberty forces to police Alaska and Zone 21 and keep the Corsairs out. It's not up to the Corsairs to police themselves in this area - If the Liberty forces aren't stopping them, or cant catch them, then why would they stop?
Corsair: uh oh... we're heading into Alaska, thats got liberty patrols and is very secret, we cant go there because the liberty navy says so.....
its more like,
Corsairs: "I think it's a very bad idea to go there, because we'd obviously get shot down by one of the elite patrols passing there"
Obviously, the npcs arent that strong. But technically, who'd go in an offlimit teritory to defend liberty itnerests? the elites, right?
What I mean, is that, everyone knows of area 51 in nevada - heck, it must be the most reknown "secret" base of the world... but I'd like to see an extremist trying to smuggle something through that base... or its surounding for that matter.
now, of course there are no server rules to restrict you to do this. And you know the npcs arent that strong. its to you to listen or not what I believe is logical.
' Wrote:Well, it would be like, for example, Latin American gun-smugglers stopping in Area-51 to take photos, really.
Anyway, it's better to buy Artifacts from Leon and go through Bretonia.;)
Yes but Latin American gun runners aren't flying around in high tech fighters and state of the art battleships... Corsairs are...
Thats why they really don't care how elite the pilots are in Alaska - as i said, its up to the Liberty factions, and by this i mean the human players, to stop them from getting through. It's their job, and part of their RP to defend liberty from hostile law breaking scum like the Corsairs..
Corsairs don't respect liberty laws, and they certainly aren't afraid of their "elite" pilots... (wouldn't be much in terms of pirates if they were afraid to go somewhere because of someone's reputation) - Liberty players station a couple of capships at the mouth of the minefield and watch hilarity ensue!
"Elite" status doesn't ensure loyalty, or even fear - the Australian SAS has "elite" status and that doesn't stop farmers shooting at them and running their checkpoints in Afghanistan.
The simple fact is that with the trade routes the way they are now, Corsairs are going to liberty.
Um... gun runners don't have access to battleships etc, but their home nations may have. However, when they're smuggling, they don't use battleship escorts. And they steer clear of Area-51, funnily enough.
Smuggling should be about stealth, not about forcing the product through.
In RP, if you escorted artifacts to Manhattan with a small fleet, the produce would be easily intercepted planet-side. You don't want the locals to know oyu're even there.
Liberty players should be busy fighting Rogues, Xenos and Hackers, not spending all their time in Alaska fighting Corsairs.
... I'm sure a lot of smugglers would want to fight some american SWAT team in a firefight...
People who doesnt care about such or such reputation to attack an "elite" target are either very idiot, or desperate.
And you are making your whole thing on the fact npcs are weak, players should go hunt them.
They arent afraid of liberty elite pilot? they also have numerous cruiser patrol.
What you say can now be translated into;
latin american gun smugglers driving a heavily armed truck through a secret us army base, swarming with tanks anf foot soldiers...
hm. you might down a few foot soldiers, but im not sure how an armed truck (transporrt) could do against a tank (a gunboat, or a cruiser).
and as blunt said, if you came in with a battleship, it would lack something called subtility, which is rather important in smugling.