OK, so I'm a trader with a nice new load and there's no one who wants to escort me. What do I do now? Log off and hope for better luck next time? I fly a Bison because I *want* to fight any pirate that threatens me. *I* want to fight them. In my transport. It's hard enough to win now, and you want to take away my armor and turrets?
Also, my time online is unpredictable. I can't make promises to meet anyone at such and such a time and can't expect that just because I want to trade at 1 AM that someone will miraculously show up.
In the year or so that I've been playing I have not *once* been asked if I wanted an escort. And the few times I have figured one would be useful, no one said yes. The trading/pirate dynamic is already skewed in favor of the pirates, let's not make it worse.
*shrugs and walks away* You don't have to share my opinion. I'll not stick around for troll comments after I added a lot of input (that one may or may not agree with.)
(10-31-2013, 05:43 PM)JD.Bane Wrote: The trading/pirate dynamic is already skewed in favor of the pirates
I'd not say that at all, but I do agree on the trader:escort ratio being too high. That isn't just the fault of the escorts, nor the traders though (as I said earlier, and Jack touched upon).
And Murcielago, no need to take anyone out of context and start making jokes because you don't agree and/or understand. Many people on both sides have agreed that the game environment should be less effective at driving off hostiles to allow players to do it instead.
(10-31-2013, 05:43 PM)JD.Bane Wrote: The trading/pirate dynamic is already skewed in favor of the pirates
I'd not say that at all, but I do agree on the trader:escort ratio being too high. That isn't just the fault of the escorts, nor the traders though (as I said earlier, and Jack touched upon).
And Murcielago, no need to take anyone out of context and start making jokes because you don't agree and/or understand. Many people on both sides have agreed that the game environment should be less effective at driving off hostiles to allow players to do it instead.
I didn't wish to troll or offend anyone.
I'm sorr Jack if I have hurt your filings.
I also think that you are very good RP player and that this community needs more people like Jack H.
But I realy think that the streanght of transports has everything to do whit this thread.
More transport strenght-less escort need and oposite.
And Trader should ask for protection till same Escort fractions don't pop up.
(10-31-2013, 05:52 PM)SummerMcLovin Wrote: [quote='JD.Bane' pid='1427905' dateline='1383237790']
The trading/pirate dynamic is already skewed in favor of the pirates
I'd not say that at all, but I do agree on the trader:escort ratio being too high. That isn't just the fault of the escorts, nor the traders though (as I said earlier, and Jack touched upon).
No problem, we can agree to disagree on the dynamic while agreeing on the trader/escort ratio. My issue is making traders *dependent* on escorts. I have no problem with paying one a cut of my cargo profit (say, 10%,) but they *have* to be available when I want to trade or I'm screwed if they nerf transports.
I really don't *want* to play a pirate, but if that's the only way to make money...
(10-31-2013, 05:43 PM)JD.Bane Wrote: The trading/pirate dynamic is already skewed in favor of the pirates
I'd not say that at all, but I do agree on the trader:escort ratio being too high. That isn't just the fault of the escorts, nor the traders though (as I said earlier, and Jack touched upon).
No problem, we can agree to disagree on the dynamic while agreeing on the trader/escort ratio. My issue is making traders *dependent* on escorts. I have no problem with paying one a cut of my cargo profit (say, 10%,) but they *have* to be available when I want to trade or I'm screwed if they nerf transports.
I really don't *want* to play a pirate, but if that's the only way to make money...
Fok want there to be more escorts then there needs to be more incentive to escort.
there is no real financial incentive to escort, because it's so much easier to make money by trading, mining.
there's not as great of incentive for people looking to pew, because folks could just as easily play as pirates, bounty hunters , or military and find plenty of opportunities there for pews.
so in essence the only people playing escorts are just the people who really wants to RP as one, which I don't think is easy to incentivize, if possible at all.
but I don't see escorting as ever becoming more popular (without screwing someone else over) unless you approach it from one of these three angles.