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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Junkers

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Junkers
Offline Mephistoles
09-03-2014, 06:34 PM,
#21
Gas Miners Guild
Posts: 2,346
Threads: 91
Joined: Jun 2013

I would suggest buffing the prem scrap and cardamine sell prices at Barrow. Make Xeno on Junker cargo interdiction a real possibility on the Rheinland route of the Texas-Alpha trade.

I have a Xeno Pirate Transport but very little to do with it. Maybe this would make it viable.

Sigma & GMG Discord Chat: https://discord.gg/d4j3W4v

[Image: stDvDRX.jpg]
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Offline Highland Laddie
09-03-2014, 07:01 PM,
#22
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Posts: 2,082
Threads: 21
Joined: Mar 2013

Quote:You know what the say, if ya can't beat em, join em.

Sure...but a server full of nothing but Junkers would also be lame.

Quote:I would suggest buffing the prem scrap and cardamine sell prices at Barrow. Make Xeno on Junker cargo interdiction a real possibility on the Rheinland route of the Texas-Alpha trade.

I would agree with that. Give some decent pricing to encourage cargo pricing instead of just bomber-destroying of transports.
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Offline Lythrilux
09-03-2014, 07:03 PM,
#23
Edgy Worlds
Posts: 10,344
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Joined: Jan 2013

(09-03-2014, 07:01 PM)Highland Laddie Wrote:
Quote:I would suggest buffing the prem scrap and cardamine sell prices at Barrow. Make Xeno on Junker cargo interdiction a real possibility on the Rheinland route of the Texas-Alpha trade.

I would agree with that. Give some decent pricing to encourage cargo pricing instead of just bomber-destroying of transports.

Exactly what I suggested for Premium Scrap balancing, except in the favor of the Hogosha via a Yokohama sell point.

[Image: Lythrilux.gif]
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Offline Mephistoles
09-03-2014, 07:13 PM,
#24
Gas Miners Guild
Posts: 2,346
Threads: 91
Joined: Jun 2013

Yes, the Yokohama buff is a good idea too. This gives the Hogosha an option, and could provide the Xenos with another option if the same thing with Barrow is done with Nome, especially if there's a direct return route from Yokohama to Houston in place of cardamine.

Sigma & GMG Discord Chat: https://discord.gg/d4j3W4v

[Image: stDvDRX.jpg]
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Offline |nfrared
09-03-2014, 08:05 PM,
#25
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Posts: 588
Threads: 62
Joined: Jan 2014

Thank you to everyone who has posted here, and thanks for not setting me alight (mostly). It looks like what the Junkers need is just a good Xeno shakedown. I like the idea of buffing some commodities for Xenos, that would make sense and give them somewhere to take that snatched cargo.

Shard - The Faceless One
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Offline FynnMcScrap
09-05-2014, 04:33 AM, (This post was last modified: 09-05-2014, 04:49 AM by FynnMcScrap.)
#26
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Posts: 1,097
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Joined: May 2014

1+ buff Xeno
1+ buff Hogosha

But : remember NOT to nerf Junkers, then. Ok ?

[Image: Signature1_zpsab81d9ee.png]
FynnMcScrap, Foreman of Tinkers Haven
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Offline Sabru
09-05-2014, 07:33 AM,
#27
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Posts: 2,274
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Yeah. Junkers dont need a nerf, per se. the factions that traditionally hunt them, Hogosha and Xenos, need buffs for themselves.

so +1 to buffing Hogosha and Xenos

[Image: 9KgNaeX.png]
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Offline Zen_Mechanics
09-05-2014, 07:44 AM,
#28
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Posts: 2,262
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Joined: Oct 2012

Jusat make them outlaws and get it done.

Were fools to make war on our brothers in arms.

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Offline Ponge
09-05-2014, 08:53 AM,
#29
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Posts: 1,266
Threads: 103
Joined: Feb 2013

(09-05-2014, 07:44 AM)Zen_Mechanics Wrote: Jusat make them outlaws and get it done.

The quasi-lawful status gives the spice to the Junkers. Making them outlaws would destroy the purpose and lore of the factions (both NPC and official).

[Image: 2whqqh0.png]
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Offline Echo 7-7
09-05-2014, 09:02 AM,
#30
Masterful Modder
Posts: 4,077
Threads: 99
Joined: Sep 2006

(09-05-2014, 07:33 AM)Sabre Wrote: Yeah. Junkers dont need a nerf, per se. the factions that traditionally hunt them, Hogosha and Xenos, need buffs for themselves.

so +1 to buffing Hogosha and Xenos

[Xenos Venator spawns intensify]

There was a sig here, once.
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