• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 448 449 450 451 452 … 546 Next »
Outcast Gunboat MK III

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (29): « Previous 1 … 9 10 11 12 13 … 29 Next »
Outcast Gunboat MK III
Offline Treewyrm
04-01-2008, 05:14 PM,
#101
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

Nope. Not adding those, sorry. Later, perhaps, but not now. It's not going to change anything at the moment, I have no time to texture it again and redo all the file manipulations. Plus the frame is quite thick, I see no need in that change at all, and the amount of work to make it wider will require major change in the model, it's not worth the trouble nor has a reason to be changed in the first place. One more thing: screenshots are provided "as is", I'm showing the progress only.
Reply  
Offline chopper
04-01-2008, 05:21 PM,
#102
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

Can we get a size comparison? To, say, IMG GB, or Orca GB.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
  Reply  
Offline Treewyrm
04-01-2008, 05:23 PM,
#103
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

' Wrote:Can we get a size comparison? To, say, IMG GB, or Orca GB.
See the screenshots above, specifically first one, it is self-explanatory.
Reply  
Offline chopper
04-01-2008, 05:29 PM,
#104
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

Oh, thanks, didn't see that yellow hitbox inside. Ok, I'd say the size is good.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
  Reply  
Offline kiggles
04-01-2008, 06:19 PM, (This post was last modified: 04-01-2008, 06:20 PM by kiggles.)
#105
Member
Posts: 436
Threads: 13
Joined: Feb 2006

Though there is little point in asking as they never do.

Will you be giving this its own wireframe so that it reacts to all weapon types properly?

Kiggles:mellow:

I've been mildly miffed by one-shot weapons since their implementation, oh so long ago. I remember the days when fights were a matter of who could aim better, rather than who could aim a single shot. - Virus
  Reply  
Offline Unseelie
04-01-2008, 06:50 PM,
#106
Member
Posts: 4,256
Threads: 235
Joined: Nov 2006

' Wrote:Errrm? What are you talking about?! Seriously... Outer grid is shield grid. You are talking non-sense here. Complete.

Uh....I cannot see anything but the outer grid.
Looked for a yellow inner grid, cannot see it...maybe I'm blind, but could I get a clear representation of the hitbox? Maybe in green? Or Black?

Reply  
Offline Treewyrm
04-01-2008, 07:32 PM,
#107
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

' Wrote:Uh....I cannot see anything but the outer grid.
Looked for a yellow inner grid, cannot see it...maybe I'm blind, but could I get a clear representation of the hitbox? Maybe in green? Or Black?
If this isn't going to help...
Reply  
Offline Jinx
04-01-2008, 07:34 PM,
#108
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

how about the armoured transport hitbox? - allthough it might be not logical that you can hit the ship when you evidently shoot through the pylons.

the ship looks nice - but understatement - but we ll yet have to see it with weapons. - i still think its too small. it does not appear to have a bigger size than the falcata ( judging by the size of the canopy ) - so that would make it the size of the BHG gunship.

balancing it will be a hell.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
Reply  
Offline Doom
04-01-2008, 08:44 PM,
#109
Member
Posts: 1,694
Threads: 29
Joined: Apr 2006

hmm...i advise you raise shield more off the model...just like it is on vanilla ships...if this remains like this there will be weapons sticking out side the shield, so they would be possible to destroy before even dropping the shields...
Reply  
Offline Unseelie
04-01-2008, 08:52 PM,
#110
Member
Posts: 4,256
Threads: 235
Joined: Nov 2006

Thanks for the image, tree. That's quite clear. Awesome work.
Jinx, they've got a custom hitbox for it.
As for balancing it, its gotta be frail, cause a lot of shots are going to miss it, but a bomber with a nova and a cd will prolly be able to tear it to shreds if it doesn't move far out of the way.

Another image demand....can we have a ship size comparison?

Reply  
Pages (29): « Previous 1 … 9 10 11 12 13 … 29 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode