What is defined as "alleid ship" of a ship with a researcher ID? When is a researcher ID a legit target for someone else, like LSF who doesnt like zoner iffed corvos for example. I guess the SRP is meant to handle that side of hte diplomacy, but do you really expect everyone to read someone else's SRP before the decide if they can shoot them or not?`I'd also make a few more cruisers and gunboats permissable, like the recon cruiser. Also maybe some extra special effects like lights.
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(01-16-2015, 02:03 PM)Alley Wrote: It's an rp id. If you don't want to rp 100% researcher don't srp for this ID and stick to Freelancer ID.
Also who told you there aren't plans for this ID
No one. I just write my thoughts and proposals about it, about what do to make it really great, because idea of this ID if awesome and I already have few ideas for characters under this ID.
But on the other hand, when you introduce ID why don't you introduce it with all it's options? plain ID card doesn't say all about that ID's gameplay.
And also, as I've stated above: I can fully RP with ie. Freelancer ID. I can RP even better with spec ops ID. With more freedom. So I assume if you're making that ID you have alread planned 'bonus stuff' for it that will differ it from ie. spec ops or Freelancers. It would be nice to introduce them along with ID itself.. That's reason why I'm writing in this thread: maybe you'll tell us more about this ID planned gameplay and use?
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(01-16-2015, 02:28 AM)Drrobe Wrote:
(01-16-2015, 02:24 AM)Omicega Wrote: If the ID is going to be allowed to
(01-16-2015, 02:21 AM)Drrobe Wrote: scan anomalies or what not, and it will give you a reward in return.
then it needs to not be SRP-only, or have some sort of 'mini-SRP' type dealio where it's significantly easier to actually get your hands on one.
Why?
You add a whole new gameplay element to the game. It may or may not be (highly) rewarding. However, in order to even be allowed to participate in this new (and surely very fresh and exciting) type of gameplay, you have to politely ask the Admins and/or powertrade up a sum of 250 million credits first. And then pray they approve of your roleplay, of course.
This doesn't make sense. All types of gameplay should, if you ask me, be accessible by playing the game. At no point should someone be required to go through a bureaucratic system just to get access to a part of the game.
I also agree with Karst's points in this thread. This ID is essentially a Freelancer ID that can fly a Corvo capable of going anywhere. 5Kers make exceptionally little sense for a researcher, and thus allowing them on the ID should have literally no impact on its usage. So you end up with an ID that costs 250 million and a few posts on the forums, for the sole purpose of flying a Corvo. Might as well just properly nerf the Corvo and add it to the Freelancer ID - then people can freely roleplay researchers. Then, if there are people who feel they need more liberal rephacks for a particular roleplay - not that the FL ID has many rephacks, but still - they can apply for a regular SRP ID and all is good in the world.
I have to honestly say this concept seems poorly thought-through at the minute. I'm guessing Moveit and Drrobe - both fans of the 'researcher' character archetype - hyped this idea up among the admin team, and then nobody actually discussed it in-depth or something.
(do I need to add a disclaimer here now saying this is my personal opinion and not representative of the dev team as a whole?)
(01-16-2015, 02:13 PM)Haste Wrote: (do I need to add a disclaimer here now saying this is my personal opinion and not representative of the dev team as a whole?)
No, it's clear. And as I've stated before: I fully agree with you.
(01-16-2015, 10:45 AM)Thyrzul Wrote: Wow, space hermits libertarians hunting civilian research vessels down Sirius-wide, we are screwed.
that made me lol so hard...
I think we need to clarify too the 1st line of the ID since I believe that that's exists in FL ID too and ppl got sanctioned for doing that line even though it is there.
I thought we finished with copying IDs, didn't we? Generic Zoner ID suited for needs of Research RP, with same ZOI and no rephacks, if not mention Nomad related stuff and possibility of powertrade as house zoner. On this note, why not bring generic Militia ID too? That's could be fun with civilian battleships C:
In general I agree that some parts of this idea can be improved as I have stated above. Sure It should be hardline RP, but at same the restriction of the ID should also include the exact needs and restriction a researcher and a reaearcher faction has. Being able to scan anomalies and such things is an awesome idea, furthermore I like stuff that clearly represents your RP and individuality on your char.
(01-16-2015, 03:59 AM)Garrett Jax Wrote: The Researcher ID is a hardcore RP ID.
What on earth is this supposed to mean? You mean a text-based ID, right? I didn't realise the admin team was heading backwards now, where your RP scales with quantity (somehow quality has never been an issue on Disco) of words produced and willingness to stump up 250m so that an arbitrary team can voice their approval - or lack thereof - of whatever you scrabbled together. Clearly, the lack of engagement ability for this ID makes perfect sense now - we wouldn't want people associating PvP with RP, now, would we?
I wonder when this attitude started creeping up into the green team?
I mean, I don't want to point fingers like Haste did - but at the same time, he kinda pointed them for me.
Other than that, Haste pretty much summed up everything I wanted to say but couldn't be bothered to waste my time treading out last night. Adding new gameplay elements just to gate them behind a quarter of a billion credits and the 'approval of the admins' (whatever that's meant to count for, anyway) is moronic. I'm sure Finn especially, given his line of work, is more than familiar with the concept of 'pay-to-win'. While this isn't quite the same thing (given that nobody - probably including you lot - has any idea what these 'anomaly' things might actually do), I'm sure you can see similarities peeking in. I certainly can. I'd elaborate, but I hardly have the patience for overly lengthy rants any more.
Also, in the same vein as many others - why is this even necessary? If I wanted to be 'a researcher', why wouldn't I just get a regular SpecOps ID and tailor it to my needs, like every other SRP request has done? Hell, what if I want to be, say, a 'researcher' who flies a Nephilim, or a Gallic military 'researcher' in a state-of-the-art Obstinate? Why wouldn't I just do it with Spec Ops ID instead? On that note, why are there any restrictions on the ID at all if it's SRP only? Surely the very idea of passing the SRP is that you're now bound to stick to it or else you'll have it removed, without needing any 'blanket' ID rules that somehow apply to each and every 'hardcore RPer' who wants to be a researcher? Why is the guff about 'being able to use any size transport' even relevant? Why would a researcher need 5,000 units of cargo space? Are there even any transports not permitted by the FL ID that anyone has a burning, burning desire to use as a researcher - so much so that they'd splash out 250m for a Spec O- sorry, 'Researcher ID'?
Oops, sorry - I meant to say "splash out 250m for a chance at getting a 'Researcher ID'. Obviously, entry into the club of Hardcore Roleplayers™ is strictly governed. Only then may you scan anomalies with your Corvo cruiser, gaining access to whatever New and Exciting Gameplay™ lies within, while printing reams and reams of Hardcore Roleplay™ for everyone's delight.
Yes, I could be less caustic about this, but something about the idea of 'hardcore roleplay' just sets me off. I mean - really? I didn't realise we were doing that sort of thing now. I guess I'd better pack my bags as far as being 'a roleplayer' goes, because it looks like I've done far too much of it in 'softcore mode'. Better go grind up those billions.