Guess it's time to stop playing Disco again if you can't play it how you want it without admins/devs interfering with their shenaningans. Bring back 85...
Because it's better to punish whole faction (read: Zoners) than spec. IDs. Great work, kudos AF.
Wait, why would we have Player Faction IDs, if not for such cases?
Why won't rephack only Order Primary Fleet and TAZ?
It's sanction for Golanski's warmongering or Official Factions affecting game lore?
(02-03-2015, 11:49 AM)Zayne Carrick Wrote: Wait, why would we have Player Faction IDs, if not for such cases?
Why won't rephack affected only Order Primary Fleet and TAZ?
It's sanction for Golanski's warmongering or Official Factions affecting game lore?
That may work from the Zoner side, but not the Order side since all those factions have the same IFF (Zoner).
As I said before, making both Order and Zoner hostile is like both factions were given a loaded weapon. It will only encourage players for new pew-pew scenarios, instead of actual roleplay.
(02-03-2015, 10:21 AM)RedEclipse Wrote: So Phoenix gameplay now completely ruined and I even cannot to post in sanction thread? Niiiiice.
So TAZ dragged generic zoners and other factions into their conflict. I just don't get this logic, but let me try - we should be hostile with Gallia and Rheinland too? As some Zoner groups have tensions with these regions.
The simple truth is that Order| and Order are getting punished for Order| breaking ID-rules. This wasn't the case in the TAZ/Gallia or the OSI/Rheiland conflitcts. While I'm opposing this change, there is some logic to it, I cannot denoy.
Did Order| lolwut against the [TAZ]-Persephone by metagaming the Baffin-summit, while going against their ID-restritions? Of course. But Order| did take it to the next level by shooting at another TAZ-ship in O-Delta, for no good reason and with violating their ID.
Order and TAZ declared themselves hostile to each other inRP. Ok. What I can't understand is why this will get all zoners -1 rephack to the order. TAZ has its own ID. The most logic choice would be to make only TAZ hostile, and the other factions perhaps even at no-dock level, but full red? That punishes more factions that have real RP around order, like the SolaR's and OSI. While we would always support TAZ, we would never antagonize and go full hostile against Order. That's not OSI not zoner way of doing things.
This is utterly bad. Doesn't change much for order ingame, despite not being able to use FP11 anymore (only zoner base they use, really), but it really ruins a lot of things for zoners (AGAIN!!!). It completely ignores 4 factions lores, 3 of which are officials. And that without mentioning the bunch of lolwutz that will overflow the omicrons now.
If you think a faction/group of players broke rules/ID, punish them and not all zoners, plox.
Oh look, the guy who used to blame me and attack me for my opinions. Yeah OSI deserves ten times more then just full red. You people don't raise a finger to defend other zoners and only show up when it affects you. If i had my way you'd be all in bastille. Hypocrisy defined. As much as I hate seeing this happen and to golly who I now respect much more and consider him as a friend - Anything that damages your faction is good for me. You so called officials ignored and ignored and did not live up to your responsibilities to the generic faction now ask this sanction to be lifted. Hypocrisy defined.
It's funny because this thread highlights the lack of cohesion between Zoners - would they actually be able to mark hostile a faction such as the order? Would it even be a good idea to do such?
Being a generic faction, Zoner fr5s never really made sense to me. It makes the least sense when the admin team enforces them.