You know the thing I like best about this is that there is finally a reason to play a cop other than the net stuff to monitor ships. Very cool and awesome.
There is a profitable route screaming across Kusari core, with Black market munitions being shipped by the hour. Where are the hordes of KSP? Or did anyone thought only on the smuggling side?
In the same way, where are the GRN/GRP to stop that lovely and smelly formage from leaving Gallic space?
Well... how about that... It's strange though since NPC Police and Navy of all houses (not counting Gallia, got them on KOS) don't give a rats arse about carrying Black Market Munitions on the scans. I actually takes out all the thrill of getting caught, just to track individual KSP/KNF guys who are not that frequent on that route (thanks to Blood Dragons, that last raid saved me millions of credits in cargo)
Most of the time when authorities need to deny docking rights is when they caught the smuggler near the planet they need to visit which is usually an authorities base. And cus of the RP rules they can't dock anyway , this denial is kinda moot but meh.
''I just bounce around in circles to keep the mood up.''
Well it makes it a heck of a lot easy to sort out the power smugglers with next to no RP if you can stop them from docking, actually gives an improvement to the game. From an LPI- Perspective.