(12-02-2015, 09:03 PM)Protégé Wrote: Because nomad snubs are borderline unplayable garbage.
(^ opinion)
There's been some experimental balance changes with the new vhf done by haste, have you tried it? And yes, the rest of the shipline is not balanced well.
It really doesn't help that Iota/Mu is now 2 systems away from Delta and thus Nomads now have an even harder time getting to the Omicron activity hotspot than before. I believe this is getting remedied soon though. Oddly, although they got a base in Delta, it's never used.
I think systems distances, lack of decent ships, overly complex RP and an official faction that doesn't really get involved with it's indies makes the ID very underused. It got an Omega ZoI extension recently, which increased the activity, but then it died down (just like when the ID was introduced).
Well, awful ships sounds like a reason, but I kinda wonder if they are awful completely or do they just need something else to compensate what they lack. For example raids of Gunboats and Bombers are quite tough to fight. Wouldn't such thing work with Nomads?
Well Nammu (I think that's the name of the GB?) is only anti-cap and isn't that great vs Gunboats and snubs. As said in the rest of the thread I don't think the Bombers/Fighters are that good either, even as support ships.
Random suggestion: What if we scrapped the indie Nomad ID, and swapped it with an indie Wild ID (same Zoi lines etc.)? The RP would be easier to grasp and players could be given a better selection of ships I guess.
(12-02-2015, 09:24 PM)Lythrilux Wrote: Well Nammu (I think that's the name of the GB?) is only anti-cap and isn't that great vs Gunboats and snubs. As said in the rest of the thread I don't think the Bombers/Fighters are that good either, even as support ships.
Random suggestion: What if we scrapped the indie Nomad ID, and swapped it with an indie Wild ID (same Zoi lines etc.)? The RP would be easier to grasp and players could be given a better selection of ships I guess.
Was suggested before, idea was shot down due to how big the selection would be, ZOI and a bunch of other problems, this has been brought up already.
As far as it goes, some people want to just fly the nomad caps, I can't blame them I guess, but their restricted and most likely will stay that way. Those nomads that normally want to RP are a rather rarity server side anymore. The main thing I can imagine them not logging for is the lack of equipment, ZOI, allies and just how the ships work. Its the same for most indy ID's in a way, look at SCRA. People won't fly their faction because of restrictions and how bad the ships are (As of right now), same thing for other factions.
The one major bummer I can see for indy nomad players is RP. I won't lie, the lolwuts server side are rather bad these days, and won't think twice before silent engaging a red they see on their scanners without a moment's notice. That just outright kills RP, Core has done it to indy nomads as well, same as Order, Corsairs and others. I'd imagine if it was possible for them to RP, more people would get in on it in a heart beat...but their nomads, Omicrons are dangerous and kill all nomads, that's normally how the table turns and repeats