Thanks for your feedback, we've taken all the realistic suggestions in this thread into consideration and it will now be locked. Our decisions have been summarized below.
- Bombers will be largely reworked into a more fun class with far more options available to them.
- Mines will be nerfed and/or reworked to be less punishing towards new players.
- Fighters will be gaining some limited anti cap capability in the form of Starkillers, Sunslayers, and longer minirazor range.
- Though it is very difficult to do with FL's game mechanics, we intend to look into adding some noobtubes that are not too devastating in the hands of aces.
Once again, thank you for your feedback and we hope that these changes show that not only does the devteam recognize the problem, but that we are actively looking towards the community for solutions.