(12-19-2015, 01:07 PM)Pavel Wrote: People will just make junker indies for pilgrim now instead of freelancers *shrug*
So wait, we go from having the Pilgrim Liner under the Freelancer ID, which (with the correct bribes placed) allows you access to all five houses, to "just make a Junker" who doesn't have access to two of the five houses, how on earth is that even close to similar?
(12-19-2015, 03:57 PM)jammi Wrote: Also, good god. Durandal basically said on the first page that this change was made with exceptions for the relevant IDs in mind.
No he said
(12-19-2015, 02:58 AM)Durandal Wrote: There should be an exception added for the appropriate IDs.
I'm quite interested how this one would play out, because only Junkers would be able to use Pilgrim Liner for slavery (GMG relies on slaves for Miura, if it wasn't changed yet). Idea of buffing cargo for Pilgrim is quite... surprising, provided ship cannot be used anymore by the ID that has been fused with Trader, Mercenary and Slaver ID.
I mean, price of the Pilgrim is adequate to the firepower, being good alternative for smaller Serenity (with lesser powercore), not to mention its roleplay purpose for the players that do not want to affiliate with anyone.
Let's not change from 3600 ship, because it doesn't make sense at the moment to change status quo. But what bothers me the most, why such a decision, all of sudden? If I was to change any ship, I'd change Democritus, sending that gunboat turret mount straight to hell (what's was the purpose of that, in the first place?)