' Wrote:Well what is it then? Because the proposal reads as a "Harvesters and friends" faction, if you all have the same faction tag, you're all in the same boat.
Sad to say, but that's rather how it works. My IND could be happily sipping drinks on the Hawaii while Jay is getting us permanently evicted from Rheinland via lewd proposals to Admiral Hiltraud... Again.
Whats wrong with Harvey and friends? If this is a major NO then I can do some more rewording. DO we prefer Machine alliance or Harvesters?
' Wrote:Not to get back into dirty politics but (man I am dumb)...
When I proposed the Junker Congress I had a similar concern: that other Junkers would be forced into a role by association that wasn't their choosing.
So after talking with Oniros, I made this premise:
A group of Junkers who happened to be members of the Junker Guard faction (as seen flying npc in Puerto Rico), were sitting at the bar one day having deep discussions and a few kindred spirits came up with the concept that the Junkers needed a unifying body--not to govern and control them--but to insure they weren't swallowed up by all the power mad and aggressive factions in Sirius.
Being "military men" (the Guard), they wanted to insure that the Junkers could defend themselvess if attacked and work together in mutual defense, being "Junkers", they also know NO Junker would suffer a government dictating what they could and couldn't do.
So they proposed a "volunteer government". One with optional participation and no authority but over its own members (volunteers).
They didn't want to create something that didn't benefit all Junkers though either, so they made provisions that allowed them to vote and gain benefits (such as mutual protection, shared wealth, votes, et. etc.)
To distinguish themselves from other Junker groups that might participate in (but not actually assist in forming) the nascent Congress, these visionary founders formed it's first political party and dubbed themselves the "Junker Guards Party". To be a member of the JGP, one had to accept membership in the Junker Congress--thus a viable faction was created with dedicated members that still allowed other Junkers to come in without "changing their ways".
You need--in my opinion--something similar for the Machine Alliance or it is just a "Harvester faction".
WHat I was shooting for was a Harvester faction at the core of an alliance. Meaning the Harvesters are the faction and the machine alliance is what we are instituteing. Our faction mission if you will.
Well, in regards to the Harvey and friends thing scorn the point was
A) Ratchet is a AI fellow, good times robot roaming about hither and yon.
B) Ratchet joins the Machine Alliance
C) Ratchet is now unable to move freely about most houses because the Harvesters have come through and eaten enough people to tick off the local constabulary.
D) At the Harvesters are a key component of the [MA] faction every member will be subject by the diplomacy associated with that tag. I can create a [TBH] food trader but I'm still going to get shot the heck up by the Bretonians should I venture into their bit 'o land irregardless of who -I- am because of the company I keep.
' Wrote:Well, in regards to the Harvey and friends thing scorn the point was
A) Ratchet is a AI fellow, good times robot roaming about hither and yon.
B) Ratchet joins the Machine Alliance
C) Ratchet is now unable to move freely about most houses because the Harvesters have come through and eaten enough people to tick off the local constabulary.
D) At the Harvesters are a key component of the [MA] faction every member will be subject by the diplomacy associated with that tag. I can create a [TBH] food trader but I'm still going to get shot the heck up by the Bretonians should I venture into their bit 'o land irregardless of who -I- am because of the company I keep.
Ok in that case so I dont make lives hard in a way I did not intend too for other machines. This will be a Harvester faction request. Keep in mind there are subsets of Harvesters. And the machine alliance is something we will do in character and on forums.
' Wrote:Ok in that case so I dont make lives hard in a way I did not intend too for other machines. This will be a Harvester faction request. Keep in mind there are subsets of Harvesters. And the machine alliance is something we will do in character and on forums.
Statement - I think that is the best way to go. The machine alliance can still be active and I consider myself a member of it.
//maybe those that wish could have a [MA] tag and be the more peaceful arm of the Harvester Faction? Kind of how the OPG has a smuggler group that is part of the faction but does not make that publicly known.
//Hopefuly we can get the machine/robot/AI ID in the next version of discovery. I know having a npc faction is out but the ID would help alot I think.
' Wrote:Statement - I think that is the best way to go. The machine alliance can still be active and I consider myself a member of it.
//maybe those that wish could have a [MA] tag and be the more peaceful arm of the Harvester Faction? Kind of how the OPG has a smuggler group that is part of the faction but does not make that publicly known.
//Hopefuly we can get the machine/robot/AI ID in the next version of discovery. I know having a npc faction is out but the ID would help alot I think.
For what its worth, I think the idea of a "Machine Alliance" is worthy enough to have it's own npc faction with its homeworld as Gammu. The Zoners and Corsairs could be their enemies :rolleyes:
Then you could have varying and different player factions all under the banner and rp guidelines of machines.
We will of course need a "Planet of the Apes" npc faction then for Gammu's neighbor. Hehe.
' Wrote:For what its worth, I think the idea of a "Machine Alliance" is worthy enough to have it's own npc faction with its homeworld as Gammu. The Zoners and Corsairs could be their enemies :rolleyes:
Then you could have varying and different player factions all under the banner and rp guidelines of machines.
We will of course need a "Planet of the Apes" npc faction then for Gammu's neighbor. Hehe.
//Would be nice but the head man already said no. Plus a new npc faction needs a player wipe :( I wonder if the Chimp bounty hunters are RPing apes from the other planet?
But if we had a planet of the apes with player factions then when they tried to pirate me I'd have the perfect chance to say, "Get your paws of me you..."
' Wrote:But if we had a planet of the apes with player factions then when they tried to pirate me I'd have the perfect chance to say, "Get your paws of me you..."
Please no.
And this faction is a lot clearer with it being Harvesters not Machines, might make things work out a little better. At any rate, good luck to you.