The changes will be applied during the next hotpatch.
SoonTM
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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(11-07-2016, 03:44 PM)sindroms Wrote: The changes will be applied during the next hotpatch.
SoonTM
Inb4 event for when it gets changed
No idea if it even has something to do with this update, but cruiser and battleship shields seem to be 10x EDIT: at least 2x(10 is huge i admit) more powerful than they were before it. Usually doing missions against Nammu's would be a constant spam of "shield failed" but now even lvl19 Marduks take a while to down a bs shield, and Irra's take a while to rek a cruiser shield - Molecular ones anyway, but I've always used those and they feel different.
Maybe a little too OP with the hull and gun buff. Even though I've only felt the difference when pewing NPCs, I would imagine it being slightly in PvP bomber vs cap situations.
-HFBS 4th heavy turret
-Conference arcs buffed (only 2 to the back atm)
-Scorpion arcs buffed (only 3 to left/right/top/bottom atm)
-Montante arcs buffed (only 2 to the back atm)
-Condor core light -> medium
-Asco core medium -> light
-Kusari Destroyer Turret power 3750 -> 4000
-Outcast Destroyer Turret power 3700 -> 4050
edit:
-battleship cerbs: range 1495 -> 1750
-nomad bs cerbs: range 1505 -> 1750
-cruiser mitrailleuse: range 1026 -> 1170
-solaris cruiser turret: range 1008 -> 1170