Freelancer Investor :
Rider.of.the.Storm (Border World Transport)
South Alliance
[SA]-Rick.Gunner (Avenger) Recruit
I'm (GMT) London I RP on my afternoons sometimes I spend time during night or morning. It depends of my timetable in life.
I hang out where the bounty is, in Liberty and all over the galaxy.
I actually agree with Zapp (Does that make me an elitist bastard? Wait, I already am! O.o).
I know code words are meh, but yeh, sometimes they can save time (if not always) and force ooRP players ask "wut duz rp meen" and we can answer "Read on forums, foo". Harharhar. I'd find it funny to see more abbreviations for other things, which might eventually end up in "abbreviational sentences" (Ever played RF Online? Phrases like "BD 31-35 4/8 LF AoE @ GK" are no rarity there).
' Wrote:I've thought for some time that we could use some sort of "code phrase" that in roleplay would signal "Hey player, I actually want to interact meaningfully here rather than just run/kill you/curse you/F1/etc".
This might actually have to be a type of code, rather than specific limited words (or perhaps we could create a versatile list of code words). The point of the code would be that they are uncommonly used already, but still fit into our various character's roleplaying conversations. A set of unique greetings and hails for instance might work, or even something as subtle as using "Hailz" instead of "Hail" (that's a poor example, but an illustration of what I mean).
These would obviously only be known to the people who come on these forums and who care to find out about them, ie people who want to roleplay.
They would also have to be subtle and consist of more than just one word, so that they are not imitated by other players who have no idea what they mean but are picked up because they are heard all the time.
Something as subtle as using a particular and uncommon punctuation mark in a sentence (say, the beginning or end) could function just fine, and wouldn't have any impact on any characters' particular personality/styles.
I love the idea! It certainly would not take away anything from the server to have special punctuation in our opening statements.... : 'Hail Trader' ...very subtle but definitely recognizeable...
Also... how does a single clock on these forums sound to you guys? as in 'Discovery Time'... much easier to figure who is on where and when with a sigle clock source... all this gmt - 4 etc. confuses the crap outta me.
Maybe a clock on the forum page top right from the disco logo?
i will normally be around Alpha. or cruising around in my zoner ship in the omegas. my trader does the new berlin to new tokyo run (feel free to pirate if you wish i do not resist) my main shadowjman is never in anything larger than a gunboat and is a merc for hire.
when my computer is fixed i will be RP'ing as much as i can.
' Wrote:I love the idea! It certainly would not take away anything from the server to have special punctuation in our opening statements.... : 'Hail Trader' ...very subtle but definitely recognizeable...
Also... how does a single clock on these forums sound to you guys? as in 'Discovery Time'... much easier to figure who is on where and when with a sigle clock source... all this gmt - 4 etc. confuses the crap outta me.
Maybe a clock on the forum page top right from the disco logo?
If it's GMT -0, count me in! So long as you account for British Summer Time etc...
Posts: 2,122
Threads: 244
Joined: Oct 2007
Staff roles:
Maybe I didn't explain the concept well enough.
The use of some sort of code is not to enable you to ignore those who don't use it.
The use would be to show you who you could focus in on for your own roleplaying.
Traders who actually want to interact with pirates can use it to essentially signal to the pirate "Come find me instead of the rest of these traders" without actually having to say that. Sometimes a pirate has two traders on scanners and has to make a choice. Use of this could make that choice more interesting for everyone involved.
I would not suggest ignoring someone out of hand just because they don't use it, but it could provide you with the tipping point when making a decision about who to interact with.
I, myself, am not completely convinced that this is even a good idea, but I thought I'd just throw out there something that had occurred to me. In fact, unless it was refined far more than what I originally wrote, it is useless from any practical standpoint.
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I don't know if I'm considered a really really good RPer, but I try my hardest, and I really enjoy the RP I do. I like to think I'm good...
[8:32:45 PM] Dusty Lens: Oh no, let me get that. Hello? Oh it's my grandma. She says to be roleplay.
[12:49:19 AM] Elgatodiablo: You know its nice that you have all that proof and all, Bacon... but I just don't believe you.
Well, basically, I sense when someone wants to roleplay.
It goes from
"oh not again!"
to
"oh corsairs, hail! I was just bringing food to crete.."
But then again there's those that stay silent or that talk nonsense. But I even prefer those that talk nonsense to those that just keep quiet like entire ship is actually DEAD.
I find i t that with people that love to rp, I don't even have to use a CD when they know they're caught. They just shut off the power and prepare their wallet/cargo and skilled fingers to type down few moments of much appriciated roleplay.