(01-31-2017, 11:53 PM)Haste Wrote: I simply found it a shame that you wrote a pretty neat roleplay post about your BAF admiral character giving a speech, and I couldn't take it seriously / consider it an actual event within the universe because the character had a tail, fur, and cat ears for no apparent reason.
That more or less sums up how I feel about furries in Freelancer.
Upon seeing how keen you are to retcon the origins of your characters from being genetical experiments into just another alien species I only wonder how difficult it could be to retcon their looks from werewolves into humans. It feels a little bit as if you are ready to go at any lenghts to adapt, just in the wrong direction.
I think altering the origin a bit is different that completely retconning his characters into humans (which would make so much harm it would require creation of completely new characters). He already stated - somewhere - if he had to change his character into humans, they wouldn't be the very same characters they used to be and roleplaying them wouldn't feel the same. I can confirm how bad it is to roleplay a character, which had been forced to be something else. (Mind that I'm not speaking about Discovery here, but other cases I came across a few times.)
Edit:
To point out what's the difference, I'll make an example here: My former "main" roleplaying (non-Disco) character had several different incarnations. He had been a villian, a thief made king, a prisoner-made-free, an idiot pirate and - finally - a normal citizen in a modern world. The only thing that was never altered was a fact that he had always been subspecies of an anthro fox, because if I changed that - it would not be the same character anymore. It would be a completely different guy having little to do with that character, even if behaviour stood the same.
Now, to take it into scope of Freelancer. You have Edison Trent, who is a Bretonian male in his 20-30s - we all remember that. In 2018 Freelancer is being remastered (a theoretical scenario), but due to feminists raging at the production of the game, the main character gets his gender swapped. Is that Edison Trent we all remember, or a completely new character?
(02-01-2017, 03:18 PM)Sinh Wrote: I think altering the origin a bit is different that completely retconning his characters into humans (which would make so much harm it would require creation of completely new characters). He already stated - somewhere - if he had to change his character into humans, they wouldn't be the very same characters they used to be and roleplaying them wouldn't feel the same. I can confirm how bad it is to roleplay a character, which had been forced to be something else. (Mind that I'm not speaking about Discovery here, but other cases I came across a few times.)
Edit:
To point out what's the difference, I'll make an example here: My former "main" roleplaying (non-Disco) character had several different incarnations. He had been a villian, a thief made king, a prisoner-made-free, an idiot pirate and - finally - a normal citizen in a modern world. The only thing that was never altered was a fact that he had always been subspecies of an anthro fox, because if I changed that - it would not be the same character anymore. It would be a completely different guy having little to do with that character, even if behaviour stood the same.
Now, to take it into scope of Freelancer. You have Edison Trent, who is a Bretonian male in his 20-30s - we all remember that. In 2018 Freelancer is being remastered (a theoretical scenario), but due to feminists raging at the production of the game, the main character gets his gender swapped. Is that Edison Trent we all remember, or a completely new character?
It would be a completely new character. The question is though: Why do you need to play the same character over and over again? Why do you need to force something into a game that the majority of the community does not want to be part of Discovery? Because you try to enforce your rules on a community that doesn't want it. What keeps you from playing a character that is a human? Nothing except your own stubbornness. But no, you are too ingrained in your self-victimizing mindset that "everyone just wants to hate on furries.". No. Not everyone wants to hate on furries. They just don't fit into Discovery for most of us. If you can't accept that, create your own server with different rules, or go to a furry RP community.
If you would stop trying to make this an extension of your fandom, you might end up enjoying yourself and the company of the community more than if you consistently try to change something that is working for most of us. You brought up the example of rabid feminists - I would suggest that you reflect on your behavior in that context, because your constant tries to convince us that "we are the problem because we're oh-so-intolerant" are completely omitting the fact that furries are immersionbreaking and unfitting for our picture of Discovery. Forcing them down our throats is much more intolerant than to say "we don't have a problem with furries, we just don't want them in our space-RP".
Ah, the furries in disco, I remember. The kind of backwards logic gymnastics some of them apply arguing in favor of their little fetish added into media that was not created to include or to pander that particular fetish. That being said I'm glad this community overall keeps that off, a healthy stance. In Freelancer it is the human relations that are the main focus of the story and the player-made stories within, I'd say the humans is its identity, the sci-fi background is just a canvas, a background at most. Makes it different to a number of other sci-fi settings where 'aliens' are a much more prominent part in story and visuals, perhaps there those furry fetishes might be welcome (but may be not). As for here... Briefly skimming through that-other-thread and this one makes it pretty clear they are not, and continuing to raise the subject time and time again under the guise of a so-called 'public discussion' (quite disingenuous to call 'em like that I might add) is only going to reinforce the existing stance. I wouldn't be surprised if the same thing would come up again later under a different forum account.
Quote:In 2018 Freelancer is being remastered (a theoretical scenario), but due to feminists raging at the production of the game, the main character gets his gender swapped. Is that Edison Trent we all remember, or a completely new character?
Here's an interesting tidbit - in earlier stages of development the main protagonist was a female character: inspector Darcy, a red-haired Liberty police officer, she can found in concept arts and in early cutscenes that were cut from the game. Digging through character animations data it seems that motion capture sequences for those characters are still there, just not used and unfortunately the full cutscene scripts are missing.
Quote:What keeps you from playing a character that is a human?
Uh, that question is directed at me or at @SMI-Great.Fox? If you haven't noticed since I came back from the forced vacation I am roleplaying humans - save for AI and Nomads. I did not roleplay a single furry on Discovery since Cody Faulkner. I got over that, simple. What I, presonally, can't get over with is the fact that hard work of this wonderful guy had been ruined after the seven years - which is a lot of time.
The thread I created before Brett's one was supposed to be a constructive discussion (I soon realized such a hope was ill-placed) on why - in a lore with genetic manipulation and alternations maintained by at least three factions, set in a far future - such a thing would be unreasonable within lore.
If we went for lack of reason, then what is Gallia or Colonial Republic even doing in the mod? Why Liberty Rogues have Scyllas, whilst they wouldn't be able to supply even a single capital vessel? Why isn't Liberty in economical disaster after war with Rheinland and loss of Leeds by Bretonia - as Liberty heavily relies on imports having no actual heavy industry?
So we try to apply logic to one case, but then some people are said not to apply logic "because it's just a game" to the other ones? Make up your mind, dear community.
Quote:What keeps you from playing a character that is a human?
Uh, that question is directed at me or at @SMI-Great.Fox? If you haven't noticed since I came back from the forced vacation I am roleplaying humans (save for AI and Nomads) despite the serious issues I now cope inRP and a heavy distate towards roleplaying humans.
However, the current issue is even despite that - I have to cope with the fact I'm being sent threats from the community members - with the most recent one being so low only my knowledge on how police reacts to "silly threats over internet" in Poland prevents me from going to the closest station. But due to that thread this is why I send you a PM instead of writing post onto the forums.
I did not roleplay a single furry on Discovery since Cody Faulkner.
Don't take me wrong but correct me if I get bad signs. I can only heavily suspect your open hostility is based only on the fact that you thrown me off like a trash after Dawson Base players were sanctioned, after you insulted me and did not even help back then when I told you, many times, that my human characters were targeted by more powerful friends of (redacted to avoid trial by forum) - which, back on report, I took for two indie rulebreakers.
If you are interested in having a discussion on the forums, then do so, and don't start PM discussions on top of that.
Aside from that, Toris, no, I am not openly hostile to you. I never insulted you, and I am in no way obliged to help you against bullies, that is the job of the Admins. Stop self-victimizing and adding things to the discussion that are unrelated. Thanks.
As for your question: I was directly referring to your character, the one you claimed to have RPed on "several different occasions". Why play the same character multiple times, and in different environments? And if that character had so many interactions and different iterations that the only common ground is the fact that it has fur, then you should maybe rethink your character concept.
If your character can't be a fitting character just because it has skin instead of fur, then you're in the wrong community.
(02-01-2017, 06:22 PM)Sinh Wrote: So we try to apply logic to one case, but then some people are said not to apply logic "because it's just a game" to the other ones? Make up your mind, dear community.
We have. We don't want furries. Deal with it or leave it be. Our suspension of disbelief does not go that far, and if yours does, fine, go and play your furries elsewhere. Sorry to be so harsh in that regard, but this is turning ridiculous.