Pilot carrying this lawful ID is an employee of the Gas Miners Guild, who:
Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
Can attack any ship in self-defence, to protect an allied or neutral lawful ship, or in defence of a base of the same affiliation, both within and outside of their Zone of Influence.
Can attack ships belonging to houses or organisations considered hostile by the GMG within their Zone of Influence.
Can engage in piracy against Samura and Kruger in the Sigmas and Frankfurt only.
Can demand contraband, enforce GMG laws within the Sigmas only.
Cannot ally with any unlawfuls except for Golden Chrysanthemums, Blood Dragons, Bundschuh and The Order.
Cannot participate in unlawful actions except as described above.
Zone of Influence: Sigmas, systems directly bordering the Sigmas
Allowed ships: Fighters, Freighters, Transports, Gunboats, battleships.
Additional techcells:
+ GMG cap guns (100%, make them buyable with a sellpoint instead of SRP only).
+ 100% Imperial Rheinland Capital Ships tech cell (the same tech cell used by Unioner Official, contains the Oder gunboat, Donau Cruiser, and Bismark Battleship. Does not contain the Battlecruiser or the Carrier).
I believe this ID would balance GMG with similar mini-house factions such as CR, and would make them capable of fighting Rheinland (or Kusari) in a conflict. Nothing on this ID is mentioned which doesn't already exist in accepted GMG RP.
Discuss.
THE SYNDIC LEAGUES
(A co-operative of Rheinland's Shipping Unions, retired from a life of piracy.)
This seems like a good decision and write up for me personally as the former CR| / =CR= leader, I requested a few ID changes when leading there and there was mass discussion regarding why is not GMG a mini-house, but in theory they are but the ID does not say so or allow that to happen which is a down fall for GMG considering they can only mine Helium in Penny and Helium-3 in Sigma's (if i'm correct), but yes I agree with Tanith.
Agreed with most of the stuff except for battleships, that's ridiculous. If there were a current official faction they could have been given 1-2 SRP BS's in line with the scrapped battleships RP. There's about half a dozen of factions that should be allowed to fly BSs freely before GMG. Like Xenos. Perhaps stop at Donaus.
(10-22-2017, 11:07 PM)Giorgi Wrote: Agreed with most of the stuff except for battleships, that's ridiculous. If there were a current official faction they could have been given 1-2 SRP BS's in line with the scrapped battleships RP. There's about half a dozen of factions that should be allowed to fly BSs freely before GMG. Like Xenos. Perhaps stop at Donaus.
Xenos definitely do not need battleships, and GMG already InRP have three battleships.
(10-22-2017, 11:07 PM)Giorgi Wrote: Agreed with most of the stuff except for battleships, that's ridiculous. If there were a current official faction they could have been given 1-2 SRP BS's in line with the scrapped battleships RP. There's about half a dozen of factions that should be allowed to fly BSs freely before GMG. Like Xenos. Perhaps stop at Donaus.
Xenos definitely do not need battleships, and GMG already InRP have three battleships.
2 actually, one NPC, one was destroyed and the other is owned by Cori.
The SRP one can't be used until GMG is official and they re-SRP it, already asked in the past
if the GMG were smart, they would've adapted what they learned of the Rheinland capital ships into their own ship design specifically designed for the hazardous Sigmas.
This Galaxy is vast; its wonders and beauty are almost unfathomable. But the galaxy also hides dark secrets, some of which have lain dormant since the beginning of time itself. There is a danger in secrets, both in seeking and in knowing. Some things are meant to be hidden from view. Some mysteries defy understanding, and sometimes even the things we think we know are untrue. Some secrets should remain untouched.
(10-22-2017, 11:10 PM)Caelumaresh (Thomas) Wrote: if the GMG were smart, they would've adapted what they learned of the Rheinland capital ships into their own ship design specifically designed for the hazardous Sigmas.
The relative intelligence of GMG is not under discussion here. There are no models. This doesn't mean GMG isn't "smart".
If gmg was smart they would have built a gmg mining frigate (salvager like) but hey I think I'm going needs one as well, but I digress
On topic:
Yeah GMG ID needs revising. There are a few is that could use review, though, Xenos isn't one of them, what they need is a unique fighter line exclusive to Xenos that ids just ramshackle as heck, light bomber speed, medium bomber core, and the armor of a vhf. Stupid fun stuff like that