==================== Type: Ship powercore with ID Bug: Gallic Royal Intelligence ID allows up to cruisers but gives 10% core on Gallic Gunboat ====================
So I just set up a GRI Gunboat, but upon undocking the powercore was nerfed to 10% with GRN gunboat primaries, GB FWG, sentinel CM and train CD. Since the ID allows up to cruisers, this should probably be looked at. I'm taking a shot in the dark that this may also affect GRI cruisers/battlecruisers.
Fixed? Looks like Gallic Engines weren't part of the GRI techcell.
==================== Type: Ship Stats Bug: New Outcast Battle Transport Model data bugged? ====================
If you use the F2 Goto maneuver with the new Outcast Battle Transport, it constantly wiggles up and down like it's avoiding something, instead of just flying a straight line. Happens regardless of proximity to asteroid fields or obstacles.
EDIT: My mistake , I guess this is well-known. I don't own anything larger than a cruiser, and none of the other transports I own have this issue.
(02-01-2018, 02:18 AM)Karita Wrote: ==================== Type: Ship Stats Bug: New Outcast Battle Transport Model data bugged? ====================
If you use the F2 Goto maneuver with the new Outcast Battle Transport, it constantly wiggles up and down like it's avoiding something, instead of just flying a straight line. Happens regardless of proximity to asteroid fields or obstacles.
That's a case of "sufficiently large ship". This happens to caps too. Okay, it happens to caps a lot.
(01-15-2018, 08:58 AM)The League Wrote: As long as your questions, comments, or concerns are presented, they will be addressed.
If you believe that you have been wronged by one of our guys, contact us for it to be redressed.
If you are a hot chick, kindly show up to our parties undressed.
(07-12-2018, 05:54 PM)Sciamach Wrote: Outcast slavery is actually far better for the victim than the corporate slavery and crime-less imprisonment of the Houses down in places like Liberty Rheinland and Bretonia
==================== Type: Infocard Bug: Birmingham station, Manchester last sentence missing a word ====================
" Aside from mining Hydrocarbon deposits, Birmingham has been selected by the BMM to produce MOX fuel for the war effort against Gallia, using uranium mined largely *from* depleted fields in New London.
From is not in there
==================== Type: Infocard Bug: Description mentions battleship that aint there anymore ====================
"However, as the war turned favorable for Liberty in the Hudson system, it has petitioned Planetform to resume the terraforming efforts. Battleship Alma has been stationed near the planet to secure the operation from further Rheinland agression, and preparations are underway by Planetform to initiate stage one terraforming on Atka. "
Suggestion:
"However, as the war turned favorable for Liberty in the Hudson system, it has petitioned Planetform to resume the terraforming efforts. Battleship Alma had been stationed near the planet to secure the operation from further Rheinland agression but has since been replaced by a Bounty Hunter guild presence in the form of Manitoba station.Preparations are underway by Planetform to initiate stage one terraforming on Atka.
==================== Type: Systems / Equipment / Commodity (choose one) Bug: Shipwreck: Leander & Mosley, Cant tractor the Loot in. ====================
I went to Kansas to map the system, tried to get the Solaris from one of the wrecks. but i couldnt tractor it in. The Beam didnt stop and even when I tried to jetison diffrent stuff , that i brought with me , i couldnt tractor it in again.
==================== Type: Equipment Bug: List the thing that is wrong. Keep it short
- Wrong firing sound ====================
The corsair photon cannon "Salamanca (class 8)" has the neutron cannon firing sound when it should have the photon cannon sound. For reference, the "Angelito III" corsair photon cannon has the correct firing sound. Please can we assign the Angelito III sound to the Salamanca class 8 photon cannon? (so that it sounds like a photon cannon)
Thank you for your consideration
Fixed.
==================== Type: Transition scripts Bug: When using a non-english game client, the transition scripts are black-screened ====================
When using a non-english client, the transition scripts (like launching, landing, walking into a bar, entering the commodity/equipment trader screen, etc) are black-screened.
Thank you for your consideration for that too!
We can't support non-English versions of Freelancer. -Xalrok