' Wrote:Oh yes lets keep restricting game play. I have a few more ideas you can run with.
All independent character ships will be registered on the "Dissident Ship List" Every ship will receive a individual convict identification number.
Weekly scan of all independent vessels by ZOI faction members. Failure to have ship scanned once a week will result in server ban. Failure to meet ZOI faction's weapons restriction of Lv1 weapons will result in server ban.
Mandatory Skype chat request of ZOI faction leader before any independent character ship can undock into space. Failure to wait for undocking authorization codes will result in server ban.
Mandatory ship travel log. Every system jump, station dock must be logged and handed over to the ZOI faction leader.
For every one independent character in game you must have two faction characters. Failure to maintain ratio will result in server ban.
Creation of independent characters is forbidden unless approval is granted from the "Discovery Inner Circle Ubber Members" Failure request permission will result in server ban.
All capital ships are restricted to faction leaders and "Discovery Inner Circle Ubber Members". Failure to obey restriction will result in server ban.
Any form of gameplay enjoyment is considered taboo. Self respect, individuality, independent thoughts and any other feeling of being alive will result in a server ban.
HAH! I'll go light a bonfire, get some chickens and a vat of Tar...better get a noose as well.
If this was about independent pilots I'd agree with Kindred, but it isn't it's about people using lots of codes, but frankly I don't see much of a problem on folks without a faction affiliation, generic ID's and the like. Anyone with ties to a faction should ideally be using that factions weapons. But as I said before it's unenforceable. You cannot make people use weapons unless it's a sanctionable offense, and that idea I do not like.
Saint Del is considered a holy healer of diseases of children, but also as a protector of cattle.
Funny, Kindred, funny. This isn't against independents, hell, if I see a faction-tagged ship breaking rules, I'll report him faster than an independent. Why? They should know better. Sadly, and yes, this is a generalization, most independents don't want to know better! Lemme give you some cases.
Case 1: Mcfly. He's a new guy in a Defender that I hire to escort the LPI's trader, with the sole purpose of helping him. He listens to all my tips, drops smilies, and even drops every Drail on his Defender for class 2 civilian guns when I explain how RP dictates gun/ship choices. I almost cried with joy at finding the precious jewel of a newb, who will no doubt mature to a respectable RPer.
Case 2: Two new guys in a Drone and Dragon. Same deal as above, however, they get into an argument with me when I tell them that smilies and "lol" are ooRP. Not overly impressed.
Case 3: Mace_Griffin (or something like that, if you were in NY while he was here, you understand what pain it takes to type this), a BH BB in NY, with a BH tag and ID, attacking every lawful, blew up the Rusty Donut and Greedy Donut in turn, was hacking, and even admitted: "I'm about to get banned, but I'll have fun until then!" all the while killing everything. I'm sure I forgot a few crimes of his...
See what I mean? We shouldn't try to do what you say, but there has to be clearly defined limits, or we'll see every ship the exact same - made uber pwnzor just to win, whilst those actually interested in RPing will suffer (don't get me wrong, some independents are in this group too) and perhaps give up. Losing every fight then getting "lol u die leave system 4 hours nub lol" gets old pretty quick.
' Wrote:If this was about independent pilots I'd agree with Kindred, but it isn't it's about people using lots of codes, but frankly I don't see much of a problem on folks without a faction affiliation, generic ID's and the like. Anyone with ties to a faction should ideally be using that factions weapons. But as I said before it's unenforceable. You cannot make people use weapons unless it's a sanctionable offense, and that idea I do not like.
Different means to the same end, i see it as another hit on independents.
The only ships that use all codes are bombers, it's the logical and most effective loadout or a all shield buster loadout both accompanying the mighty nova. Class 9 weapons are better overall than code name weapons for fighters, better energy efficiency and hit ratio... The show must go on, please resume the restrictions.
I honestly don't see how you leap from "let's try to restrict codenames to an RP basis to stop people from spamming them", said by an independent! to "hey lads, let's go lynch a few indies on principle!". I think you're just seeing any restriction, even if its to all and not just independents, as a personal stab at independents. Lose the paranoia, its unbecoming of you, Kindred.
' Wrote:I honestly don't see how you leap from "let's try to restrict codenames to an RP basis to stop people from spamming them", said by an independent! to "hey lads, let's go lynch a few indies on principle!". I think you're just seeing any restriction, even if its to all and not just independents, as a personal stab at independents. Lose the paranoia, its unbecoming of you, Kindred.
Most factions already have weapon restrictions in place, who's left? Oh yeah.
Also factions also seem to have no problems with four codies on a bomber, come to think of it, seems to be the unspoken standard.
edit:
Ivan is right, volsung has to be stopped at all cost. remove the codies!
I'd like to put forward the proposal made here to balance class9 guns compare to Kraken 2.
May i ask how many Outcast use codenames instead of Kraken/Wyrm 2 ? Not many I bet.
Allowing a real alternative is maybe better than restricting our choice. If Igiss think the balance is good and accept the proposal, it could change the deal. We will see more charaters using faction weapons instead of the holy codenames. Damages change for Vengeance mk5, speed600 for Magma and Firekiss are a revolution.
Maybe we should just wait and do not try to bring more rules to define RP principles. Let the players make their own choice. All in all, we can increase role play on the server by offering alternative instead of living with limits.
PS : Arms dealers exist. They have a job, a reasonable RP and customers... Customers can buy Codenames, it is enough to explain why they have Codenames. So rules must restricts the Arm Dealers. Liberty and Bretonia have already done that with laws : Nomads guns are prohibited. BTW, the Liberty Codex specify that without licence, a unlicensed ship with Nomad weapons mounted must leave Liberty. They are not compel to drop their guns or sell it. The Laws of Sirius post#2
Quote:Unlicensed vessels will be escorted out of Liberty until they obtain a License.
//rant on // Please if you want to make people respect the laws, at least give them an alternative according to the Laws you wrote. Or the Laws have already been modified ? //rant off //
' Wrote:Most factions already have weapon restrictions in place, who's left? Oh yeah.
Also factions also seem to have no problems with four codies on a bomber, come to think of it, seems to be the unspoken standard.
edit:
Ivan is right, volsung has to be stopped at all cost. remove the codies!
Actually looking at it from that point of view it kinda is an indy bash, even if it wasn't meant to be one. Kindred is right most factions already have restrictions placed on how many codes can be used. The Liberty Rogues for example cannot use any on fighters. But you'll see most of our bombers with a full loadout becasue it's more efficient to do so on our incredibly poor ships. At least we get some damage out of them. The one Falcata we have is using Sammaels. Frankly fighter pilots will eventually learn that codes give thm much less damage due to energy constraints whereas bomber pilots will continue to use them because bombers don't even notice the power drain. That's just the way it is. Trying to regulate it though is really uncessacary as I've stated before. It can't be done, and there isn't anyway I'm going to be demanding that indy rogues do as I say when it comes to their weapon loadout on fighters or bombers (Provided they aren't using Del Cids or other such nonsense). Codes Nommies, Krakens, so long as it's within a short stretch RP wise, weapons I care very little about.
Frankly if you're going to complain about code spammage we may as well complain about armour spammage and supernova spammage and all the other little things that most factions shouldn't have according to the items infocard. Even if these items have been declared universal. It'd be just as unenforceable.
Saint Del is considered a holy healer of diseases of children, but also as a protector of cattle.
' Wrote:there has to be clearly defined limits, or we'll see every ship the exact same
We'll we're going from -every- ship using all the same thing; codenames, to every ship using the same thing; faction weapons. All for the sake of -better- RP. and how exactly does smacking people around for infringing on "unwritten" rules make for better RP?
More restrictions =/= better RP.
Wolf was right a couple of months ago, there is no room for good, unique RP anymore because everybody else gets offended.