Yes it is. New models being implemented almost never impact the lore to a significant enough extent that the old ones remain in the game. This is a low quality model receiving a high quality upgrade, nothing more than that.
Do like! That engine mount looks more supportive of an Overlord-style engine than the current Bretonian-style the LABC uses now.
Will the new model also implement an engine change? If so, will all LABCs be affected, or will it be a similar situation to the Hessian/Dragon/Core capitals? (I.E. Old player owned models kept their old engines, with future, new player owned models receiving new engines).
If the ship receives a new engine, whether or not the old ones retain theirs really depends on how bad the old effect looks. If it's ugly enough to warrant it (ie, the old Ranseur engine), we'll likely change all of them. If not, then we'll probably let players handle it at their leisure.
(06-28-2018, 07:04 AM)Durandal Wrote: Yes it is. New models being implemented almost never impact the lore to a significant enough extent that the old ones remain in the game. This is a low quality model receiving a high quality upgrade, nothing more than that.
When do you think we can see this in game!?
Just as the constant increase of entropy is the basic law of the universe, so it is the basic law of life to struggle against entropy. - V. Havel
(06-28-2018, 07:04 AM)Durandal Wrote: Yes it is. New models being implemented almost never impact the lore to a significant enough extent that the old ones remain in the game. This is a low quality model receiving a high quality upgrade, nothing more than that.
When do you think we can see this in game!?
As soon I am done texturing it, CMP it, hitbox it, hardpoint it, edit its .ini file - gets approved by Durandal, (it's already preapproved the moment he saw it).
(06-28-2018, 07:04 AM)Durandal Wrote: Yes it is. New models being implemented almost never impact the lore to a significant enough extent that the old ones remain in the game. This is a low quality model receiving a high quality upgrade, nothing more than that.
When do you think we can see this in game!?
As soon I am done texturing it, CMP it, hitbox it, hardpoint it, edit its .ini file - gets approved by Durandal, (it's already preapproved the moment he saw it).