As discussed with the faction, here's the permitted ID.
Quote:The pilot using this unlawful ID is a member of the Commune who:
Can attack anyone in self-defense or to assist Nomads or Wild anywhere.
Can attack any ship within their Zone of Influence, except transports.
Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply except if using cruisers.
Can treat any ship carrying Artifacts, Stabiline, Azurite, or Nomad Remains as combat targets within their Zone of Influence.
Can treat any ship equipped with Nomad equipment anywhere as combat target and engage them, except if they have a Wild or Nomad ID (any variant).
Cannot dock on Nomad bases.
Cannot use any transports of more than 4,300 cargo
Zone of Influence: Omicrons, Taus, Sigmas, Liberty, Bretonia, Baffin, Coronado, Cortez, Magellan, Drake, Unknown.
Allowed Ships: Fighters, Freighters, Transports, Gunboats, (C~Nighthawk, (C~Revenant
IFF = Pirate IFF
Tech adjustment.
-Outcast Techcells on 75%
-Edge World Techcells on 100%
Hey, awesome! Conga rats on making official status! I've only had the chance to interact with one of your number once, but it was an enjoyable social encounter. I also approve of the approach of not allowing your cruisers to pirate people! Have fun, ya'll! (And grats on Edge World tech!)