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  Discovery Gaming Community Discovery General Server Events Official Event Archive
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[Official Event] Operation Cathedral [Outcast Victory]

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Pages (15): « Previous 1 … 10 11 12 13 14 15 Next »
[Official Event] Operation Cathedral [Outcast Victory]
Offline Its Raisu
11-07-2018, 12:54 AM,
#111
Member
Posts: 174
Threads: 14
Joined: Jul 2018

(11-07-2018, 12:42 AM)Nerva Regis Wrote: Heal tool to the rescue!

Clone tool actually. 3-5 minutes in GIMP2 and mostly being clueless to what you're doing except what the outcome is hoping to be.
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Offline Nerva Regis
11-07-2018, 12:56 AM,
#112
The Professor
Posts: 1,029
Threads: 112
Joined: Jul 2014

(11-07-2018, 12:54 AM)Its Raisu Wrote:
(11-07-2018, 12:42 AM)Nerva Regis Wrote: Heal tool to the rescue!

Clone tool actually. 3-5 minutes in GIMP2 and mostly being clueless to what you're doing except what the outcome is hoping to be.

That also works! Trial and error XD
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Offline Hopewell
11-07-2018, 01:00 AM,
#113
Member
Posts: 817
Threads: 30
Joined: Apr 2016

The Outcast win was overwhelming !!
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Offline Tenacity
11-07-2018, 01:00 AM,
#114
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

I'll give it a second shot later but this is what I was able to do with the image for now, upped to 1920x1080, tried to fix the background for missing areas:


[Image: Tenacity.gif]
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Offline Jayce
11-07-2018, 01:02 AM,
#115
Heads Will Roll
Posts: 2,167
Threads: 141
Joined: Nov 2008

Good event.

[Image: jKk7NOg.png][Image: 1iGGFXz.gif]
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Offline Sombs
11-07-2018, 01:04 AM,
#116
Naughty Catto
Posts: 6,779
Threads: 501
Joined: Feb 2014

I can rebuild the scene if necessary. Maybe even as THN cutscene for the menu ;3




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions

Alternative Soundtracks


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Offline Sombs
11-07-2018, 01:10 AM,
#117
Naughty Catto
Posts: 6,779
Threads: 501
Joined: Feb 2014

[Image: kFCFGAP.gif]




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions

Alternative Soundtracks


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Offline Greylock
11-07-2018, 01:25 AM,
#118
Buttcloaker Extraordinaire
Posts: 735
Threads: 71
Joined: Mar 2018

That was fun. The last couple of fights were quite pleasant. The siege itself, not so much. Right clicking for for better than 24 hours is not good. From what I think I heard, the bases weren't even regening right. If this is the way sieges are going to be, count me out.

[Image: dqsrBM1.png]
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Offline Tenacity
11-07-2018, 01:40 AM,
#119
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

Ok, spent a little more time on it, this version is much better. Rebuilt most of the backdrop and tried to remove as much weird glitchy effects and stretching as possible, almost perfect =P


[Image: Tenacity.gif]
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Offline Mephistoles
11-07-2018, 01:41 AM,
#120
Gas Miners Guild
Posts: 2,346
Threads: 91
Joined: Jun 2013

I had fun fighting, but this event entirely illustrated the fact that this would not make for a constructive change to PoB siege mechanics.

It kind of works for events though and I could see it happening again in the future.

Sigma & GMG Discord Chat: https://discord.gg/d4j3W4v

[Image: stDvDRX.jpg]
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