Nobody in their right mind will do business or RP with Bret Gov under it's current administration after legal and licensed bases were put to the torch and then laws retconned overnight. This new ideas already has enough room for some tom foolery. Go fool somebody else.
It ain't about what you are capable of, it's about what you're willing to do.
Quote:By decree of Carina I, Queen of Bretonia, Empress of Tau
That's valid btw. You can "do it in the name of". They are not RPing the Queen herself. Plus it is nothing major. Story's concern was to remove players coming on funny ideas like in the past where they RPed around as "Head of the entire NPC faction".
Plus I feel like people did not realize what this Marches are about.
A system to trigger RP and give PoB owners in Border Worlds incentive to still RP with a house despite being capable of 200% ignoring them due to our rules.
These PoB owners can still ignore Bretonia or they pick up on the idea, pay a nominal fee and can see this fee be put to use through supply contracts, bounty board financing, etc. to "protect their operations in the area". This here is a Roleplay Server and Bretonia is not forcing anything on anyone with this idea. It merely provides an opportunity of RP which can be freely acted upon or simply ignored.
If you really think providing unusual, fully within rules and iRP logic RP opportunities is a bad thing, kindly refrain yourself from commenting on it any further then, thank you.
Might not be obvious but if you read between the lines, it would also mean a "defence agreement", aka Bretonia logging to aid them if they were to get their bases sieged, next to the whole supply running/bounty sponsoring.
(Oh yeah, the fee is kinda high imho, should be like 150 mill per quarter)
Somehow Darius' & rest of the Bret Gov effort to make the house alive by demanding RP from parties that stay there has ended in this thread going a "Dumb stuff harms the game III: Return of the Salt".
The idea of non-forced, non-exclusive, Marches is itself a really cool idea. (One that would be interesting to see all houses adopt some form of to maintain some kind of voluntary associate and shared control of the border worlds.) It has the potential to lead to a lot of really fun and organic roleplay between houses/pirates/militaries/etc.
If it had come from any other house, or even BretGov at any other time, I think everyone would like it.
But that's still kind of a problem. It wasn't proposed by any other faction, or at any other time.
However, The idea of BretGov shrugging off the current issues could itself lead to some organic RP between them and LibGov/LibCorps. Maybe it doesn't need to get reconciled to move the story forward. And rather than using the issue as a revolving pissing match the sides involved turn it into an inRP conflict. Since DSE was the primary victim of the recent shenaniganry, (retconning the law after the fact doesnt erase that from being true.) DSE could petition LibGov for reconciliation and that might turn up the already warm tensions between Bret and Lib, and then that's just that, maybe LibCorps start disrupting the Bretonian Marches or paying Bretonian pirate groups to do it for them. Then that leads to a more publicly accessible reason for the Lib/Bret tensions turning than some obscure debt/treaty crisis.
Maybe the current distrust some factions have for Bretonia (either legitimately or illegitimately) fuels other Houses doing their own rush for Marches. Could be fun.
I guess the main issue would be being able to drum up enough activity to ensure that the Houses could actually back up the agreements they make with indie PoB owners, to actually keep them supplied and defended. Though I suppose if Bretonia cant, then PoB owners could always seek agreements with other Houses if the other Houses actually parrot this idea.
The problem with these systems is that no matter how much you try to smudge all over that they're "nice" and "epic" for both sides of the argument, there remains the risk that your work will just fall on deaf ears and nobody will follow through with your roleplay. This isn't bad per se, but it is exhausting and largely the reason why other Houses haven't touched such regions after the law changes (case in point Snak3 commenting on how making things "more complex" is bad). Besides, the remaining parts of the playerbase and dev team to an extent oppose House expansion, which doesn't make a whole lot of sense given that if done properly, House interest conflicts could spur easy activity. It is what it is.
The DSE conflict doesn't have any chances of becoming an issue between Bretonia and Liberty because the bases didn't comply with Bretonian law first and foremost after they failed to respond in a timely manner. As for a direct conflict, that too is out of the question, but since both CR, Br, and Lib are working over updating the Curacao treaty, I will try to at least put in articles vague enough so that border skirmishes are possible should the situation deteriorate that much.
I have only limited time as I'm still a student, but, yes, expect the treaty to be revised from the ground up in the coming proposal. If you want to have some ideas of what's being prepared, take a look at other recent treaties I've signed that also include secret parts to the treaty that give people benefits to playing the game too.
In addition to that, after the name change from NATO, we'll also have free leverage to put in an article that allows the signatories to activate a mobile battlegroup to respond to interstellar threats (i.e. invasions) along the lines of NATO article 5, but under such restrictions that the signatories will also be allowed to continue harbouring ill sentiments towards one another. More details will follow soon.
im not going to even dip my toes into the powergaming/godmodding/metagaming going into all of your recent activity for very long, and just lay out a few things here myself
theres simply no reason for bretonia to want to cause any sort of beef with liberty, and allow me to list why
1. Liberty saved Bretonia from literal extinction. If there was no Liberty intervention, Bretonia would have either been conquered brutally, or outright genocided to make way for Gallia.
2. A Bretonia lost the absolute majority of its industrial capacity with the glassing of Leeds, where all of its processing and manufacturing took place. No amount of stations currently owned or built by Bretonia even begin to scratch the surface of how much industry there was on Leeds. Most of the stations that existed were what were needed to supply Leeds. Bretonia has no industrial capacity, which means no turning their mined raw materials into fleets and new stations rapidly.
2.B Bretonia has two planets that hold the remainder of their population, and a third with a couple thousand people on them. None of these planets were nearly as heavily as industrialized nor as populated as Leeds.
2.C Planet New London suffered devastating bombardment, causing massive problems for the population already living there, let alone the massive amount of refugees.
3. Half of Bretonia's population is dead or displaced, leaning much closer to the dead categorization considering the massive population of Leeds.
4. Liberty and Bretonia have been in a player alliance for a decade and change, and Liberty always committed to living up to that alliance IRP, OORP, and ingame until you and whoever else is in Bretgov decided to start stirring sh*t on the forums/inRP and in discord over made up grievances that do not exist, which seems to line up at the same time more of BretGov/Bretonian players were allowed into the devteam. Shocker.
5. Liberty has its planets untouched, its civilian manufacturing untouched, its monetary wealth untouched, and its military production untouched. The only thing they lost on home turf was a border station, not 15+ billion people and an entire giga-factory of a planet.
6. Liberty has little resources for bordering houses to vie over besides Atka which is basically intended to be a manufacturing hellhole for prisoners with barely any inhabitable land after terraforming is fully completed.
7. Liberty is who buys your resources, processes it, and makes your cheap consumer goods, the goods you cannot make with any realistic output currently.
9. Liberty has asked for for almost nothing back in return, and in fact, gave a portion of their wealth to Bretonia, a large sum for the bleeding and gutted house. Since you have a hard-on for player treaties being part of the story's canon when it suits you, recall Bretonia got some of Liberty's money for a certain planet that Liberty no longer wants to deal with. Something for nothing.
10. Bretonia has made a massive mountain out of one molehole of a hundred border encounters between Rheinland and Liberty have had while one side was lugging caps around chasing pirates. Not only was it a big fat nothingburger where people postured for 90 seconds, then moved along, no one actually even shot. It is quite literally a textbook example of Godmodding. Acshually, Liberty and Bretonia had a massive diplomatic blunder in Hudson, and both governments went back and forth over official channels before giving each other the finger and muttering about war under their breaths! Bretonia is here to help!
Honestly I could keep going, but making a fool out of you is getting old.
I look forwards to the devteam finding every asspull possible to gut Liberty out of nowhere suddenly in the upcoming patches.
Quote:CR, Br, and Lib are working over updating the Curacao treaty
Quote: expect the treaty to be revised from the ground up in the coming proposal
The only important reason that needs to exist for Bretonia and Liberty to look angrily at each other is the fact that they're both Houses. So long as Houses exist, they'll try to cut down each others' influence, regardless of existing player alliances. Second to that, the story team has also chosen a path of following exactly this kind of roleplay just as much, which I've used to justify why we need to cooperate with them rather than go against what they say. It isn't lobbying nor does there exist some secret cult in the team that lobbies for Bretonia, it's just us taking the in-game news/rumours and bringing them to the next level.
1. Yes, this is true. But the counterargument is that half a decade (almost) has passed and since then neither House has been fond of one another.
2. (referring to all 3 points) is also correct. This is why, however, you'll see us do roleplay that isn't too hardline nor that is upsetting either house that much. We swap between regions every few months, slowly rebuild, slowly amend treaties so we get more out of them, etc. It's soft power.
3. This I refuse to touch upon because pop numbers are a can of worms I don't want to get anywhere close to. Leeds was important and that's it.
4. Nobody tried to bring down the alliance, only represent the fact that interests are clashing. Disagreeing inRP doesn't immediately mean nuclear armageddon. Neither does shooting, even. The approach to House relations with the "they're my rival" line of thought rather than a "I must nuke them NOW" helps a lot. But I digress.
5. This means nothing when your house is one step away from falling over due to internal rebellions.
6. Correct. And they should be absolutely walking over RM to guarantee Hudson stays theirs. That region is one of the few ones where border clashes should happen regularly.
7. Trade to Liberty has dropped by a significant amount, it's not nearly as important as it used to be. That aside, Liberty cannot produce anything if it can't get anything. Same line of thought.
8. Liberty asked for an entire planet to be given over, something nobody opposed and gladly went along with. But it wasn't Bretonia who broke the treaty. ¯\_(ツ)_/
9. Refer to 6. That, and the fact that Bretonia's only way of surviving is instilling more clashes between other Houses for its own gain, and you'll understand why we did what we did.
Bonus point for the image: if Liberty isn't willing to work with us then that's just more ammo to use against it. Idk, somehow players think that by escalating a situation further you get benefits.
(02-07-2023, 04:47 AM)Darius Wrote: The only important reason that needs to exist for Bretonia and Liberty to look angrily at each other is the fact that they're both Houses. So long as Houses exist, they'll try to cut down each others' influence,
didnt read the rest because i really dont care, but this bit is funny
what influence?
all bretonia has is raw materials and nothing else
bretonia is just an overpopulated IMG at the moment, no matter how many miraculous fleets and megaconstructions you want to complete in a single year
this isnt a "houses" thing, this is just a you/bretgov thing now that you have the devteams ear again
there is no gain in endless wars for houses, there is no gain in pointless border conflicts, especially with houses that are shattered, and theres no point to endless bureaucracy. you might be surprised to know that people tend to prefer cooperation and progress instead of posturing and violence, particularly governments who have nothing to gain from said violence
the only people who want the tension between houses are bretgov and the devs. and the rheinland/kusari war is the finest example of what happens when no actually wants the conflict
sweet dick all besides a big waste of development time with players getting bored of it and only getting in fights when the devteam has to bribe them with millions of credits per kill