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Joined: Feb 2013
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Sauron is on the mark. The guns have differing damage so that their PVP balance and sieging balance are separate. Those numbers are still accurate.
The actual time it takes a single heavy battleship to siege down a Core 4 would be 11 vulnerability periods, each taking the full two hours - so 22 hours, not 85 minutes.
There's some changes in the pipe in regards to both defense module efficacy against large groups and the amount of healing vs HP levels of bases, as right now it's definitely slanted a bit too hard toward siegers.
Legitimate Warehouse product sell price should be higher than illegitimate produtcs.. rifgt?
whats the point of spending 1000 consumer goods / 5k product and a factory slot if final Legitimate product price is less than illegitimate produtcs
(12-16-2023, 08:58 PM)Gabriel Angelos Wrote: Legitimate Warehouse product sell price should be higher than illegitimate produtcs.. rifgt?
whats the point of spending 1000 consumer goods / 5k product and a factory slot if final Legitimate product price is less than illegitimate produtcs
You get reduced input cost with the ID bonus, so in the long run you'll get more of the concealed product out than you put in. Effectively generating more of the commodity which means you have more to sell.
(12-16-2023, 08:58 PM)Gabriel Angelos Wrote: Legitimate Warehouse product sell price should be higher than illegitimate produtcs.. rifgt?
whats the point of spending 1000 consumer goods / 5k product and a factory slot if final Legitimate product price is less than illegitimate produtcs
You get reduced input cost with the ID bonus, so in the long run you'll get more of the concealed product out than you put in. Effectively generating more of the commodity which means you have more to sell.
No corsair bonus there.. in fact sairs have very little bonus anywhere..
(12-16-2023, 08:58 PM)Gabriel Angelos Wrote: Legitimate Warehouse product sell price should be higher than illegitimate produtcs.. rifgt?
whats the point of spending 1000 consumer goods / 5k product and a factory slot if final Legitimate product price is less than illegitimate produtcs
You get reduced input cost with the ID bonus, so in the long run you'll get more of the concealed product out than you put in. Effectively generating more of the commodity which means you have more to sell.
No corsair bonus there.. in fact sairs have very little bonus anywhere..
Corsairs aren't meant to be getting a bonus, just like how Outcasts don't. They aren't meant to smuggle their illicit goods themselves, but are meant to have other people do it for them.