Oh my ... most you of you people don't realize that order have stations only in Minor and 100 (except hidden ones that server as recon stations) ... those two systems are our homes ... we have 1 BS there to defend home and it have to be strong one to defend us from everything ...
BHG have 1000 systems where they operate and have bases ... we attack Dabadoru ( RP bombardment or something ) and you whine , you attack our home ( you bring everything you have and you just come to fight ... for PvP , never come to us for RP) ... BHG have influence in every system imagine we bombard all of your stations you have in each system (except guard system) and you will know how its for us ... Isis is our only station (without planet but they are next to each other so i count is as one base ) and you are always around .. if not players then annoying npcs ...
... oh my don't you see the point ... its our home system and i think it needs even more defensive power ... try be Order and fly to other system ... BS on every corner , indie BS patrols and such , we have to hide and fly away from them
... and now Alaska way isn't safe anymore LN , LSF guys passing when they want and secret bases in Alaska aren't secret anymore LNS fleet is visiting it from now and then ... around 10 capitals when they come all indies but ...
... I think Minor could use one BS patrol or something or at least dessie ones ... its i think system with hardest enemies (RP) and its less defended ...
... Order have problems from all sides ... keepers , LN , bhg and now Order rebellion something and you want to make our life even harder ...
EDIT: On start of this post problem was Isis rapid fire ... that's caused by the bug ... not sure what they want we cant fix it ...
sead.... - actually, the BHG core only got one station, too ( dabadoru ) - all the rest is BHG ( "bounty" hunters ) - not the bhg military.
yes - the core can also make use of FP10 to fight nomads from the other side ( outcast side ) - but the cores actual deployment is dabadoru - and its the ONLY deployment location.
of course.... - if people like the "core" to operate siriuswide again.... this can be arranged:P
edit:
looking at the order bases - well... the BHG could attack battleship atum in alaska - only they d either need to fly across the LSF guard system ... or through minor. matter of fact, the closest order base to the only core base is toledo - and you won t see core ships to fly a detour through liberty to get to alaska.
I'm appalled to see a thread that begins by purporting to discuss what seems to be a bug in the game environment degenerating into a tit-for-tat between players of two factions who should know better (and a few who shouldn't really stick their noses in unless they have anything positive to contribute) Skype for player-player problems. Perhaps that should be your first port of call.
If truth be told, no one ever forces the BHG to interact with the Order. No one ever forced BHG players to fly right up close to a planet's orbit and come under fire from a part of the environment that can dish out damage that can effectively eliminate a capital ship in seconds. We know the Isis is deadly. Bigger fools us for forgetting that. It won't happen the next time, though, right?
If the Order has such problems with every BHG interaction, well, we can simply cease interacting with each other. The BHG will go back to fighting criminal factions. Our biggest and most active enemy is the Corsairs anyway. That will leave the Order to, well, who knows. You can sit in Toledo orbit for as long as you want for all I care. That's all I did with my Order character back in 4.84.
I personally don't have any problems with a player using the Isis as back-up. We use Dabadoru's guns quite a lot when we face superior numbers. It's a valid tactic. Thing is, the BHG base won't destroy a capital ship in seconds. And, from what I can see, players gain more, in terms of teamwork and PvP skills in having to defend the base, rather than just letting it defend them. As many Order pilots know, there are blind spots which allow you to sit right under the base without getting hit at all. I say leave Isis and Dabadoru as they are. We gain more by having weaker guns on our base. I like the occasional chase around our base by superior odds, almost as much as I like the many times we have made large piles of debris from enemy fleets at our front door.
Retreating to a base to allow your shields to recharge and then returning to a fight that is 4 or 5 k away is a tactic that falls into a completely different league, however. Bombarding a station and camping it so you can kill people as they undock....well the latter falls into this category. It's a tough line to make out sometimes. But take your chances..
We have never brought "everything we have" to Minor. You'd know it if we did. Stop it with the ridiculous exaggerations. The two factions are at war. Try to play it that way with going to war as players.
Well i don't have problems fighting BHG ... BHG have problem with Isis . BHG started telling that Isis needs to change. If nothings going to change just close topic and end this
It was clarified by Mjolnir, that the refire bug makes the Isis melt faces sometrimes and that other stationary battleships aren't behind in terms of firepower as they have more turrets, and they are affected by thisd bug just as much. So it beats me why everybody is going for each other's throat.
The Bounty Hunters Guild and the Bounty Hunters Guid Core are not the same. Guild Core is engaged in a war against the Order, Guild is engaged in hunting criminals for pay. There may be and are times that regular BHG| ID'd and IFF'd pilots happen to be out in the Omicrons - you will almost never find a BHG|Core pilot in house space unless said pilot is in there for a reason that normally does NOT have to do with criminals. (Esther being the exception - but as a guildmaster, she's also part of the Guild Council as well - same as Athena'sMemory - my bomber). Of course, our cap ships should not be in cap space at all.
Having said that - there are also indies that we can't control other than putting them on our terminate as needed list, and certain of them have and do cause issues. We all know that.
During the times that I'm on, I normally don't run into too many issues with Order players coming to Dabadoru. Corsairs on the other hand... those are a different story. I run into those guys ... way too often. And many of them seem to only be looking for the blue tag. (Actually, kudos to Montezuma the other night for NOT just looking for the blue tag - thank you.)
(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
Hm, what Isis does is somehow a bug, connected to Lag, guns that have low refire just don't fire faster on npcs... so overall over time refire is the same as for players.... powersupply is unlimited yes... and be grateful it's a Light Mortar, for if it were a regular Mortar that thing would rape even more.
Then again, you know order has a very tough battleship there, Do not attempt to approach it then. Encircle minnor, make sure supplies can't get in and order can't get out, solve it via found roleplay. Even if Isis got a nerf it would still act strange, becouse it's a bug of sorts...
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