Well first one I will talk about is the IDs. Your ID will now be something that will affect your treatment by AW. For example. Outcasts will be treated as honored guests. Corsairs will be treated as unwelcome guests due to the tensions rising between the two factions (read the news on Crete and FP9). Xenos would be treated as possible hostiles. Zoner ID carriers will be treated as if they were brethren. Courtesy, respect. Much like the Outcast ID, but we would act like there was a familiarity between us. Like cousins, instead of honored guests. Trading companies would be treated neutrally. However your reputation with AW will override an ID where it is appropriate. If you are hostile to us, we will attack. Allied to us you would be treated as if you were using a Zoner ID. And if your in another faction that has had tension risen with us, you'd be treated much like a Xenos.
Next is Laws. For awhile now the only law of AW was that you are not allowed to attack AW tagged characters. Well in my attempt to higher the RP associated with IDs and NPC faction tags, I thought I should probably add in more laws and things associated with IDs. List of new Laws follows;
Punishments if certain laws are not followed will come after this list.
LAWS
1.) No attacking any AW tagged ships. This is Self Explanatory.
2.) No attacking of any Zoner ID carrying ships. Unless there is currently a bounty on them, or if they are hostile to AW due to their actions.
3.) No attacking of any traders and/or ships. Omicron Theta is a neutral zone. A place where all factions can go peacefully (as long as you are neutral to AW..) without worried about being attacked. This does not mean keeping all your ships in Theta so you can't be attacked. This isn't New York, and we can and will order your ships out of the system if you are doing this. We want to keep Theta peaceful and safe. That means, whether you see a hostile ship or not, treat with caution, not hostility. Any time an AW sees you fighting, he will order you to break it up.
4.) No policing of Smugglers or Pirates in Omicron Theta. This is AW and Zoner space, not Rheinland, or Bretonia, or Kusari space. Police forces are not allowed to operate as police in our systems. These systems are not a part of the government they belong to, but part of our own government in which we make the laws. Police forces cannot demand smugglers to drop their cargo, and they cannot attack a pirate with the exception of self defense.
5.) You will answer all questions from AW ships as long as they do not conflict with personal things. That does not allow one to say they are on personal business to dodge a question. Normally an AW ship will refer to you by your ship class (ie: Ravenclaw fighter, Outcast Dreadnaught, Blood Dragon Fighter) and ask your name, ID, and business in Omicron Theta. A traditional inquiry would look like this; "Ravenclaw fighter, identify yourself and your business in Omicron Theta." This asks for you to Identify your name, the ID you carry, and your business in Omicron Theta. Another one would look like this; (I will use my own name for example.) "Luciaden, identify your business in Omicron Theta, and your ID." This would ask for your ship class (this type of question is used when one can see the name of a person that he knows in in-system, but does not know exactly where, or is not close enough to scan to find out their ship class.) you business in Omicron Theta, and what ID you are carrying.
6.) You will follow all orders by AW ships as long as they are reasonable ones. Such as telling you to leave the system because you had violated a law, or you would not answer the question. Telling you to give us your cargo however, would be an example of a unreasonable order.
7.) If a fight starts in the system between AW and and enemy all freelance or neutral pilots are to stay back at a distance of at least 3K. Unless you are helping our forces. This is to avoid clutter and confusion during a battle. If you are any closer to the fight than that and you are not helping our side, we will give you one warning to back up the the 3K distance. There is a possibility that an AW ship will order you out of the fight, even if you are on our side if he/she thinks there is a reason for it. He/She is not required to give a reason for such an order. Especially considering that they will be in a battle in which talking won't be an easy thing to do.
PUNISHMENTS
1.) Attacking an AW tagged ship will result in a fine of 5 million credits, pr 2.5 if paid in equipment, and a bounty of 5 million put on the person's head until payment is received, with 2.5 million for every kill after the first. If you attack 2 AW tagged ships it goes up to 10 million credits, 5 million in equipment, and/or 10 million bounty, with 5 mil per every other kill after the first one. These punishments STACK, which means 1st attack is 5 mil fine, 2nd is 10 mil, 3rd is 15 mil, and so on.
2.) The same as number one but half prices on everything. 2.5 million credits for first attack, 5 for 2nd, 1.25 in equipment, 2.5 in equipment for the second attack, 2.5 million bounty for it, 5 million bounty for 2nd offense. with have of those bounties for the 2nd and on kills.
3.) If you do not follow the order to cease your attacking, of which there will only be TWO demands, you will be fired upon and destroyed. You will then pay 2 mil to AW for your actions (like a fine for speeding) and depending on the crime, your might be disallowed back in the system for a certain span of time.
4.) Destruction of any smuggler, except in situations of bounties or self-defense, will result in the police to pay back however much the smuggler lost plus 1 million. Along with a 1 million dollar fine to AW for disobeying a law. Killing of a pirate, except in situations of bounties or self-defense, will result in the paying back of everything the pirate lost plus 500k by the police/military ship. And a 1 million dollar fine to AW for disobeying a law.
5.) If you refuse to answer the questions given by an AW ship as long as it isn't a personal you will be told to leave Omicron Theta by the route you came through. If you came through the Omega-41 JH you will leave through the Omega-41 JH. If you refuse to leave you will be given one warning. If you continue to refuse you will be fired upon, with the assumption that your business there includes something that violates AW law, and thats the reason you refuse to tell us.
6.) If you violate and order you will be shot, if we order you out of the system and you refuse, we will demand that you leave or be shot. If you stay you will be shot.
7.) If you do not stay outside of 3K of the fight (3k from the fight is considered being 3k from the ship nearest to you. If the fight comes towards you, you must go back until your at 3k again. Unless you are helping us. If we order you to stop helping us in a fight, there is likely a reason, so obey it. If you do not we will give no warning, but open fire 30 seconds after the order was given.
As with the server rules, not knowing the laws is no excuse.
Alright, suggestions, CONSTRUCTIVE criticism, and any complaints can be posted here, and I'll reply to them.
however, I would be *VERY* careful about that docking thing. You don't own the system per se, so i'd be very careful about it.
I'm kinda conflicted here. On one side, this seems almost like a nice idea, but policing the system like this sounds a bit too much, especially considering zoners are generally friendly to everyone.
I don't know. I'm gonna just sit aside and let korrd, sam and Igiss pitch in here.
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You know Dab... It seems like you're taking over the job of "borderworld" police. I see a problem: THERE IS NO BORDERWORLD POLICE.
It goes one way, and one way only. Zoners only care about Zoners. You're a Zoner. Many things here are outside your range of RP.
Descruction of pirates/smugglers, for example. A Rheinland ship destroys a Corsair. Ok, so what? You don't care. You just want them to stay off your station and away from other Zoners.
no matter what u say, i do not see that the ask to dock with the station thing is gonna work. Unless u could lock the doors soemhow and any members could open them manually lol
As I said about the docking thing. Its strictly RP. They can dock even if we say no. This is mainly just to spawn more in-game RP talk, instead of having it all just on the forums.
And Virus, I'm not exactly "policing," but rather, keeping the system neutral. Instead of allowing actual police forces to come in and shoot pirates, I'm not allowing that in the laws to keep it a neutral free ground.
Also, AW isn't confined exactly to how the Zoners act. We still have independence. More like we work with the Zoners, not BE the Zoners. We are still free to run our faction. If we HAD to be Zoners through and through, we'd pretty much be sitting there watching everyone shoot each other.
I am trying to keep this from becoming a control problem. Its mainly RP, and for in-game RP talk. The few rules aren't all that constrictive. Just to answer the questions and stuff, which really is a part of keeping ourselves safe from others. Its pretty much anti-insurgent techniques. We watch for people with no real purpose to be there and they are either flying around at random, or may be sitting there as the backup to someone else that is going to try something, or perhaps recon. This was also to add a new element to the ID roleplay systems. Some of the laws have something to do with IDs as well. Such as Pirate, trader, smuggler laws and the no-attacking Zoner ID law.
If this does turn into a control problem, I'll drop some of the laws and maybe lower the standards of a few as well. But people need to stop seeing us as the Zoners and as the people working WITH them. Much like Phantom. Its aligned with Xenos, but they are definitly not Xenos. The work in other places than just Liberty, they do other things besides just random attacking of ships (though not much more..).
Qunitinius~Verginix,Sep 1 2006, 12:15 AM Wrote:no matter what u say, i do not see that the ask to dock with the station thing is gonna work. Unless u could lock the doors soemhow and any members could open them manually lol
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Not to mention I don't see any AW on... Ever.
Which reminds me... What brings around this sudden... Decision to become more in control of the itty bit of space you own?
I know when Kane put up Rheinland's rules he got attacked by some smuggler...
Well Virus, you were just on at an unfortunate time. Tonight there was me in a Zoner Juggernaut, Korrd in an Albatross Frigate and his fighter. And a new recruit was being recruited and trying to get that blasted Zoner ID. So there were AW on. Also, I started just randomly doing RP talk in the system. Asking people their business and ID. And it was working. I was actually be RP-talk BACK. Badger was there, Korrd, and that Eiren guy who attacked us, after saying his business was his own. So thats justification for saying it can root out trouble makers. So the inpiration to do this came from that experience. I thought it might make some fun RP in the game, which is currently something we are lacking.
Dab,Aug 31 2006, 11:23 PM Wrote:Also, I started just randomly doing RP talk in the system. Asking people their business and ID. And it was working. I was actually be RP-talk BACK.
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Then that is what you should do, simply ask for their ID, and reason for being there, if they are a threat to the zoners based on their actions, then do what you must.
From my POV, this looks like a set of rules a government would set for their police force to maintain with the exception that smuggling is legal.
This is the Border Worlds, there is no government.
The Zoners are not police, as mentioned before, they only care about themselves.
Yer, I once got challenged by an AW while I was freighting between o41 and s17. The same thing happened by SF when I was transporting in Cambridge :cool:
I thought it was pretty cool. Even though they couldn't do jack about me crossing their space anyway, but I reckon its cool to play along. I mean, if you want just a dry bare universe where no one uses their imagination, that's what SP is for.
Although that was I while ago tho.... but then I'm in a screwy timezone (but than again I play some screwy hours :P )
In fact I even starting announcing my presence when entering a system controlled by some faction.... you know, the faction forum states which factions demand this.... but I stopped coz everyone stopping caring :(
Good on Dab for trying to enliven this aspect of the game. And if the rules get too draconian, well then people will just ignore them.... just like IRL. And suffer the consequences :D