What I meant by Generic Pirate ID, is it is the same as all the other pirate ID's.
Junkers
Quote:Pilot carrying this ID has joined the Junkers. Junker ID grants its owner right to scan other ships and demand cargo (not allowed for cruisers and battleships), engage bounty hunters and lawfuls, fulfil bounty contracts, participate in military operations on unlawful side, and trade. Junker ID owner cannot ally with lawful forces.
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers (limited), Battleships (limited)
FA
Quote:
Pilot carrying this ID has joined the Farmers Alliance. Pirate ID grants its owner right to scan other ships and demand cargo (not allowed for cruisers and battleships), engage bounty hunters and lawfuls, fulfil bounty contracts, participate in military operations on unlawful side, and trade. Pirate ID owner cannot ally with lawful forces.
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers (limited), Battleships (limited)
Gaian
Quote:
Pilot carrying this ID has joined the Gaians. Pirate ID grants its owner right to scan other ships and demand cargo (not allowed for cruisers and battleships), engage bounty hunters and lawfuls, fulfil bounty contracts, participate in military operations on unlawful side, and trade. Pirate ID owner cannot ally with lawful forces.
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers (limited), Battleships (limited)
GC
Quote:
Pilot carrying this ID has joined the Golden Crysanthemums. Pirate ID grants its owner right to scan other ships and demand cargo (not allowed for cruisers and battleships), engage bounty hunters and lawfuls, fulfil bounty contracts, participate in military operations on unlawful side, and trade. Pirate ID owner cannot ally with lawful forces.
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers (limited), Battleships (limited)
LWB
Quote:
Pilot carrying this ID has joined the Landwirtrechtbewegung (LWB). Pirate ID grants its owner right to scan other ships and demand cargo (not allowed for cruisers and battleships), engage bounty hunters and lawfuls, fulfil bounty contracts, participate in military operations on unlawful side, and trade. Pirate ID owner cannot ally with lawful forces.
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers (limited), Battleships (limited)
Unioners
Quote:
Pilot carrying this ID has joined the Unioners. Pirate ID grants its owner right to scan other ships and demand cargo (not allowed for cruisers and battleships), engage bounty hunters and lawfuls, fulfil bounty contracts, participate in military operations on unlawful side, and trade. Pirate ID owner cannot ally with lawful forces.
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers (limited), Battleships (limited)
So Whats the diffrence between the Junker ID and any of these Pirate ID's?
Pilot carrying this ID has joined the Zoners. Zoner ID grants its owner right to trade, escort traders, hunt pirates and terrorists, fulfil bounty contracts, participate in military operations on lawful side. Zoner ID owner cannot participate in any unlawful actions.
Are the Zoners KOS to all unlawfuls, no. They maintain a neutrality. The Junkers are a fence for the pirate factions, they can go where other "unlawfuls" cannot and distribute their goods.
Pilot carrying this ID has joined the Zoners. Zoner ID grants its owner right to trade, escort traders, hunt pirates and terrorists, fulfil bounty contracts, participate in military operations on lawful side. Zoner ID owner cannot participate in any unlawful actions.
Are the Zoners KOS to all unlawfuls, no. They maintain a neutrality. The Junkers are a fence for the pirate factions, they can go where other "unlawfuls" cannot and distribute their goods.
that may be how you see it, but the ID's clearly state that Bounty Hunters can engage Junkers and Junkers can engage Bounty Hunters.
Assumed I didn't read it eh? Conversely I assumed you read the whole rule not just part...
Quote:6.9 Generic IDs (Military ID, Freelancer ID, Pirate ID, Trader ID, Smuggler ID) indicate characters that did not join an NPC faction, but still maintain appropriate reputation with those factions, and appropriate faction tag, if any tag is available.
Kind of hard to maintain rep with a faction that has Junkers listed as KOS if you don't KOS them yourself. As a matter of fact its impossible.
zelot plz stop doing chat with 10 year old kids for your own mental ealth
u are clear on the rules and they keep looking at he rules on theyr prespective
junkers do ask for tax.. they atack bhunters on sight wen they have the upperhand..
today i had 2 unfortunate meetings with 2 diferent junkers that prooved they are unlawfull pirates
1st i was on my train heading to kusary in sigma 13 wen i was boarded and ordered to stop and pay tax 2millions.... i payed..
2nd my bs entered sigma 13 a few hours late and found several pirates pirating freelly allover s13, i saw one junker on a gunboat, confronted him to stop the piracy in s13 ,traders were complaining, he runned to yianagi station and docked then came 2 dragon ships on bs and a fighter,wen i engaged them the junker freelly undocked and start shooting at me...
wel wel.... quasi legal..??????
hey kids read the rules.....choose a faction ... and deal with it... stop complaining... have fun...taxing...killing and deying too...
' Wrote:Thats not what it is saying directly--its saying Junkers can take bounty contracts for unlawfuls just like bounty hunters can take lawful bounties.
Junkers do not "attack bounty hunters on sight"--just ones who park Yanagi, kill npc Junkers and attack Junkers there when they ask them to leave.
This is almost a disguised trial by forum.
The bounty hunters in Sigma generally have showed no role play--they just come in, fly circles around the station slaying npcs and wait for the Junkers to respond so they have an excuse to blow them up.
zelot plz stop doing chat with 10 year old kids for your own mental ealth
u are clear on the rules and they keep looking at he rules on theyr prespective
junkers do ask for tax.. they atack bhunters on sight wen they have the upperhand..
today i had 2 unfortunate meetings with 2 diferent junkers that prooved they are unlawfull pirates
1st i was on my train heading to kusary in sigma 13 wen i was boarded and ordered to stop and pay tax 2millions.... i payed..
2nd my bs entered sigma 13 a few hours late and found several pirates pirating freelly allover s13, i saw one junker on a gunboat, confronted him to stop the piracy in s13 ,traders were complaining, he runned to yianagi station and docked then came 2 dragon ships on bs and a fighter,wen i engaged them the junker freelly undocked and start shooting at me...
wel wel.... quasi legal..??????
hey kids read the rules.....choose a faction ... and deal with it... stop complaining... have fun...taxing...killing and deying too...
That has to be hands down the stupidest post I've read in along time.