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Smugglers and Mooring Rings

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Smugglers and Mooring Rings
Offline Baltar
09-13-2008, 06:35 PM,
#21
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Posts: 1,621
Threads: 28
Joined: Jan 2008

' Wrote:It seems good, but there's also a downside to it all. If it can be disrupted that means enemy ships can also keep fleeing lawfuls from docking (GB clas or higher).

Ah ... don't see a downside here. Now pirates can prevent all these traders from speed docking away from us. I can see an increase in piracy and an increase in the demands made. More money for us ... yeah!

' Wrote:YES YES AND YES !!!!

DEATH TO CAMPING ARMS DEALERS !!!

Hehe ... yes yes ... I agree. We pirates can now catch these dealers who sell Tizonas, Nomads and CODIES to lawfuls. Destroy the ship and cash in on their stores (or destroy their collection).

' Wrote:Theres no excuse for this at all.

How about instead of 5 liberty cap ships sitting in front of the planet you set up patrols and RP a little yourselves?

Calling smugglers OORP for smuggling, thats deplorable.

However the cops not doing their job and just sitting there eating donuts parallels real life remarkably well.

// SIGNED //

Need to see these LPI actual role play. I'm getting tired of being stopped by LSF and LN about my cargo. Its LPI's job, not LSF and LN ... think role play here dude. Police deal with law breakers. LSF and LN deal with national security ... like dealing with pirates and other house militaries.

I have YET to see an LPI ANYWHERE except parked above Manhattan. Put the donuts down and do your flipping job.
  Reply  
Offline jpo
09-13-2008, 06:36 PM,
#22
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Posts: 332
Threads: 26
Joined: Aug 2008

Its not OORP for crying out loud.

They can't catch you on the planet surface, theres 220 million pople on planet manhattan and the city takes up the bulk of the sufrace. Its not OORP to walk right by them with the goods where its possible.

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Offline Baltar
09-13-2008, 06:44 PM,
#23
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Posts: 1,621
Threads: 28
Joined: Jan 2008

' Wrote:Its not OORP for crying out loud.

They can't catch you on the planet surface, theres 220 million pople on planet manhattan and the city takes up the bulk of the sufrace. Its not OORP to walk right by them with the goods where its possible.

Sorry ... I agreed with you ... hence the "//SIGNED//"

The stuff I wrote under that was not directed at you but to those who are too lazy to get out and actually catch a smuggler.
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Offline Bjorn
09-13-2008, 06:49 PM,
#24
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Posts: 645
Threads: 33
Joined: Dec 2007

Taken there is only one docking ring, and that big smuggler ships are rather, you know.. BIG (compare usual ones flying in planet scenes to buildings) So, it would be rather easy for police officer in space to call dock and say: Adv. Train, callsign John.Doe is smuggler, arrest on spot.

ISS-Zapotec
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Offline dr lameos
09-13-2008, 06:53 PM,
#25
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Posts: 1,249
Threads: 46
Joined: Jul 2008

A good idea but:

The mooring points couldn't be neutral, because then anyone could dock anywhere.

[Image: jXWPvRb.png]
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Offline Baltar
09-13-2008, 06:58 PM,
#26
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Posts: 1,621
Threads: 28
Joined: Jan 2008

' Wrote:A good idea but:

The mooring points couldn't be neutral, because then anyone could dock anywhere.

You mean ... like lawful traders docking on unlawful bases ... especially to get away from pirates?
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Offline monsterlancer
09-13-2008, 07:02 PM,
#27
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Posts: 177
Threads: 11
Joined: Dec 2007

' Wrote:How about if you don't camp in front of the planet and take a bit distance?
So you have enough time to blow them up....


Not enough time.

I have set with the tail of my fighter backed up to the area between the rings and Mooring . just touching. Have a smuggler come out of the WP to Manhatten TL. Boosting or cruse up to rings.

Scan and SS for record.
Open correct window. Type (smuggler name) HALt or Halt ( Smuggler Name). ( Do to the amount of people in the area.) Bring guns up and fire to stop Transport or bigger.

The guy is already docked.
Total time:5-6 sec.
I have had a smuggler who drops out of the TL about half way and cruises till he is two TL's out and then reenters the TL and then you only have 3 seconds to scan, verbal request and fire.

Personally if a smuggler has been by you once before I feel that no futher warnings need to be said and you can then fire when they are in range (SOS)for the next 24 hours. IMO.

  Reply  
Offline beander2
09-13-2008, 07:02 PM,
#28
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Posts: 759
Threads: 38
Joined: Mar 2008

' Wrote:It's very OORP for a smuggler to dock with a lawful base after being sprung for contraband goods.

Not taking a side in the actual question, but this sentence should be addressed. I'd agree with you if "base" here means station or dockable ship, but in the context of planets - which is your point - I don't agree.

Yes, Manhattan is marked as "police base," but that should be interpreted as "police base located here," not that the entire planet is a police base. As others have pointed out, there is nothing OoRP at all about a smuggler landing on a populated planet to sell his/her cargo - in fact, most smugglers would prefer the anonymity that comes with a planetary destination.

As to doing it after being "sprung," I'd think smugglers in RL would run through populated places on purpose if being chased by police. I don't really get what's out of character here.

[Image: kbeb.png] Sir Alisdair Buchanan, KBE ~ Gateway)Trafalgar

[Image: Gateway-fin.png]
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Offline Tenacity
09-13-2008, 07:15 PM,
#29
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Posts: 9,496
Threads: 635
Joined: Apr 2008

Look at a city planet surface sometime - there's hundreds of ships flying around all over the place.

As far as I'm concerned, if you manage to get into the atmosphere of the planet, there's no way a cop is going to be able to track you among those hundreds of other ships.

Of course... I think it should be against ship/ID rules for a transport, large transport, train, improved train, or advanced train to haul contraband. Same should go for the heavy tanker, whale, etc. - all the "big" lawful trade ships.

Smugglers should be using smaller ships designed for smuggling. Pirate Transport, Firefly, various Freighters, etc.

[Image: Tenacity.gif]
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Offline monsterlancer
09-13-2008, 07:51 PM,
#30
Member
Posts: 177
Threads: 11
Joined: Dec 2007

' Wrote:Also even if you try to smuggle as it should be (eg, full hold of items and maybe 1-5% is contraband)

I would like to see this. Every so called smuggler I have come across has been 5-10 crew and the rest of the hold full of Contraban. It would be fun to RP an (quickie) inspection and maybe have a faulty scaner (Cant pick up small quanties or the famous last scan of the day routine.


' Wrote:there are bad smugglers and bad law.

You are right.
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