' Wrote:Yes, it IS useful against battleships in a large fleet engagement. But that is about all it currently is VERY useful for.
I believe that is the purpose and function of the forward gun. It is not designed for killing ships lesser than a Battleship, or maybe Battlecruiser. If the gun is, according to you, "Very useful" for killing battleships, then its' purpose is served without being imbalanced and able to be used for a purpose not intended (i.e. SNACing fighters in a bomber)
By that conclusion, the gun does not need a buff.
I have cruiser and fighting caps is hard ... i still practice shooting with forward gun ...but almost any other cruiser with mortar can kill me ...why? ... because they aim mortar 1000 times easier .. i have to turn whole damn cruiser around to hit him and he can place couple of hits until i turn around ...
i think forward should get much higher damage then light mortar... light mortar does same amount of damage but it can aim in every direction and forward gun ...
i don't know whats energy usage of those guns but i don't think its much different
Siege Cruiser has a buffed reverse. Reverse/strafe to point away from target, thrust, reverse/strafe to face target, unload on target reversing the whole time, until they get in range, then repeat. Seems a logical tactic to me, and it tends to work if you spend your time figuring out how to use the thing rather than making nerf/buff threads because you're too lazy to bother.
Or if you're too lazy to bother, you could always just mount a Light Mortar as well. They are a free-for-all weapon, after all. Meaning anyone can use it. The forward cannon is designed to hit larger capital ships, and the mortar is designed for hitting cruisers and gunboats. Both weapons have completely separate rolls.