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In the next mod version there will be a new ID that will indicate that the character has the right to use a Tag/Ship/Weapon combination that is otherwise in violation of the rules. Currently, only Terrorists have this ability, and that prevents lawfuls and non-terrorists, or players who will not be given a Terrorist ID from using such a setup.
The ID will be granted by the Admin's only, and will be used in place of the character's normal ID. The character's Tag/IFF will indicate the character's faction affiliation. The rules governing the activities of the Faction whose Tag/IFF the character has will also be the rules the character must follow with regard to its roleplaying behavior. For example, a character with the special ID that has a BAF Tag/IFF must behave according to the roleplaying rules that anyone with a BAF ID would have to follow. The character with a special ID and BAF Tag is a BAF character with a setup that is otherwise against the server rules for a BAF character, such as a BAF Tag on a Kusari fighter as a result of a wartime storyline. A special ID with a BAF Tag on a Kusari fighter would be a member of BAF, while a special ID with a KNF Tag on a Bretonian fighter would be a member of KNF....just as an example of how this will be used.
Quote:_____ ID
Pilot carrying this ID is employed by the faction indicated by his/her Tag/IFF. _____ ID requires its owner to behave EXACTLY as described by the normal Faction ID associated with his/her Tag/IFF. The _____ ID owner is allowed to use a ship/weapon/Tag setup that the normal Faction ID would not allow, but does NOT grant the _____ ID owner the right to behave in any way other than the normal faction ID describes.
Allowed ships: Same as the normal Faction ID associated with the character's Tag/IFF.
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.
This is being posted because the new ID needs a name. The name needs to be generic enough to fit both lawful and unlawful characters and not interfere with any particular storylines.
You may begin brainstorming now.
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"Admin Approved." or the AAID. Its the only thing I can think of that covers it all. SOme will be robots, aliens, drug adicts, slavers, and all manner of things. I think a simple straight to the point generic ID that breaks it down for even the densest knuckhead is the way to go.
Well, I don't know if it will work but how about, Mercenary just gets refitted to use this description and setup, that way they aren't just exactly like freelancers, but a gun for hire by whichever faction there IFF indicates. They use there own ship/Gun setup, but for the factions cause, because thats what a mercenary is anyways.) Thats just my suggestion, sounds pretty cool, I may be wanting one....
Looking up synonyms for 'extraordinary' (the first word to pop to my mind, break it down to "extra ordinary", or beyond the normal realm of things) in a thesaurus, and I found a few interesting words.
unique
exceptional
notable
noteworthy
remarkable
special
uncommon
unusual
Now, obviously, some of these are just firing blind shots, but who knows, maybe on of them will catch. My favorites are the first four.
This being because the carrier of the ID is allowed to certain guns/ship mixtures as per RPed in special characters thread. Thus being admin approved.
The RP: In a sense, make them in the special service of a branch of whatever IFF their using wether it be lawful or unlawful. Therefor, the obtain more rights (IE: special mixtures of guns and ship etc.. as RP allowed.)
How about that?
EDIT// Ten beat me to a similar name, didn't even see his =P