That GB is at about 3~4k from planet, YET the projectile effects(our battle razors) are vissible all the way to planet. In Disco, youd never see them, because they would dissappear after about 2k.
"Time is too precious to be idle." - Saigo Watanabe "Death is something that is inevitable, Something you cannot run away from." - Katharina Hildegard
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That GB is at about 3~4k from planet, YET the projectile effects(our battle razors) are vissible all the way to planet. In Disco, youd never see them, because they would dissappear after about 2k.
then it will re-appear when it's about 2K from the enemy..but you cant really see it..
' Wrote:Those missile rock! They look like proper heatseekers in atmospheric combat, real smoke trails and insane damage!
Is that some sort of dare I say, real space physics engine? I mean, no turning on the spot? You drag more and the speed is upped!?
I am tempted to get this mod, but if it requires a clean re-install, hell no.
i think they lowered the turn rate of the missile(but higher the speed while they turn so they turn like real missiles.)..better heat seeking ability..and the speed is high..and btw..look at the thruster effect..no more a trail of black smokes..it's the effect of Cruise engine..
' Wrote:i think they lowered the turn rate of the missile(but higher the speed while they turn so they turn like real missiles.)..better heat seeking ability..and the speed is high..and btw..look at the thruster effect..no more a trail of black smokes..it's the effect of Cruise engine..
Ah I see.
Do they have some kind of super server to run all that graphical stuff? I just looked at the battleship proper flak turrets in action. Looks scary for fighters.