With regards to the new Zoner super-transport, I'm not really feeling the 'unmatched agility' that this apparently has (for its class). It doesn't feel any more nimble than the adv train I used to fly, furthermore its much less agile than the regular whale and only has 300 more cargo space as a trade off.
I would like like to suggest making it a bit more agile for the final release please.
Other than that, its a great ship, looks fantastic in flight.
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Trust me, we had pages and pages of arguments on the developers forum about the supertransports and the new House transports in the 4300 cargo range. The supertrans are less defensible than the Adv Train if you look at the guns, however they have much more armor, and that extra armor helps you live longer to make it to a base to dock at. In most places in House space there is a base at the end of every trade lane, and on at least one side of a jump gate, so even on impulse speed and thrusters, a supertrans stands a good chance of reaching a safe place to dock if set upon by a lone pirate, even in a bomber. If you hire an escort, your odds skyrocket.
Plus, look at them, they're gorgeous.
By the way, anyone who wants a demo look at any of the new transports, just contact me when you see my Admin character, and I'll grab one and bring it to you for a look. They are too expensive to buy just to see if you like their looks.
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I -am- greatful for the work that has been put into these ships, don't get me wrong. And I probably wouldn't be shooting things anyway, learnt long ago that the average pirate has an advantage over any transport unless they're a complete fool. I just find it a bit odd that a transport created for use by corporations, and possibly even the military, is less defensible than a civilian transport that any person can buy, provided he has the funds.