' Wrote:is it still getting implemented in 4.85?
Auto-update FTW
no...it still has texture issues...in some ways even worse then first model...despite model may look nice here on pictures when checked it doesnt meet minimum standards from technical side
naturally, one of modelers could fix it one finds time...but my opinion is that it would be easier to make model from scratch...
mmk, work has started on the Greyhound mkIV. This time I'm using Metasequoia, it's certainly a lot simpler and faster to use than Gmax or 3DS max. I've decided that the old model has a rather boring shape, and Rogue ships do tend to be rather quirky, so I'm trying out some more stuff. I quite like this one, it's rather remenicent of the current Greyhounds' hunch.
The fuselage is pretty much done, took around 200~ polys. I'll start working on the rest of the model tomorrow, but it's too late to do too much more now, and I got work tomorrow.
EDIT: Since the model is still in the early stages, now is a good time to voice suggestions.
Nice model, though if you ask me, try to keep that smallness that the original greyhound has, would hate to lose that slimness after a whole year of fighting with it.
Maquis|Leon.LaBreau-If your interested in joining the Maquis PM me. [RM]Of.Viktor.Niklovach[RoS]GhostFace[E]David.DeWester[101st] Order|Ens.Adam.Jones[C]Jean.Claude.Moreau Kruger Security-Johann Von Struger]bd[Akio.Kimura
' Wrote:Nice model, though if you ask me, try to keep that smallness that the original greyhound has, would hate to lose that slimness after a whole year of fighting with it.
Don't worry, the model may look bigger than the old one (and probably will be slightly) but when you look at it to scale, next to a Werewolf, it is still tiny. Look back a page or so at the size comparison sheet I posted, this model will still be about the same size as that one.