Well, 11 berths is a bit much even for the massive ship production Bounty Hunters may have...
Maybe reduce them to 6 up to 8...? //Edit: (better just 6)
Also on a side note: Artist and name of the soundtrack you used in that video? Please.
//Edit: I suggest also to add a berth to Rostock station.
' Wrote:Umm, I was listening to The Prodigy: Warriors Dance...
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And I'm trying to get a battleship dockable right now, if that doesn't work out, I'll remake the shipyard today.
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I also count those long ones as single berths...just, big ones. So, that brings the grand total down to 7 :)
1. Prodigy! Now after you said it... I remember having that somewhere in one of my playlists... ^^
2. Dockable Battleship next to the shipyard would be fine.
3. You can't count them as one, when there are in fact two forming one.
So, maybe 6 at Alabama and 2 at Rostock, makes a total of 8... should do well for any Hunter purposes.
Also, at Yuri's suggestion, the nebula has...migrated and gotten bigger, swallowing the Shipyard with it (So you can't compare it to the planet in the background)
That is an excellent piece of work on the system and the stations, so Kudos to Seth...
But my position remains.... Its in my eyes way to extented for purposes of the Hunters...
I like it. thats an awesome shipyard and an awesome cloud:)Its HUGE! omg...
Put something unique in the system (EX. Privas planetary cluster) There needs to be more unique objects in discovery. Otherwise, its a nice BHGG system:)