Then, you need to save your current account. Reinstall the game, or open it as a different user, and it generates a different account. Then you've two accounts. You can keep doing this, for 5 new character slots per account.
actually make a manual input with something like 0 on both the code and signature (Save your current code first!!!) and activate it, if you start FL you create a new code (If you select MP). You can get the code into FAM by clicking scan, simple:D
' Wrote:actually make a manual input with something like 0 on both the code and signature (Save your current code first!!!) and activate it, if you start FL you create a new code (If you select MP). You can get the code into FAM by clicking scan, simple:D
Thank you but can you explain a bit more about it plz:)
When you first use the internet multiplayer in Freelancer, your game creates an 'account'.
This is essentially a string of numbers and letters that lets servers identify YOU uniquely. It means you can always log in to a server and your details (Characters etc) are still there. The server assigns those characters to that account code.
The most you can have per server are 5 characters.
From what I know, this is either hardcoded (IE, not changable without the games source code, which no one has) or can cause corruption of files if it is higher than 5.
So if you can only have 5 characters per server per account code.
Why not have another account code? (Or account, whatever way you phrase it)
This then allows you to have more than 5 characters, but you have to keep switching account codes etc.
Freelancer Account Manager is a program that does this for you in an easy way.
' Wrote:The most you can have per server are 5 characters.
From what I know, this is either hardcoded (IE, not changable without the games source code, which no one has) or can cause corruption of files if it is higher than 5.
First, beautiful post, I like it.
Second, option b) is correct. The number of chars can be set higher, but then nasty stuff happens. I can't remember exactly, but it was along the lines of something-corruption.