Started out by recieving a distress call from the LPI at West Point, where a Xeno, Outcast and Freelancer seemed to be preparing to attack. I arrived, and promptly moved to engage the Freelancer and Xeno, who looked like thy had teamed up for an attack, as they were just sitting there, together.
When I approached they both started running, and I CD'd the Freelancer, and engaged.
However, the Freelancer insisted he was hunting the Xeno... I disengaged the Freelancer and left him, pursuing the Xeno vessel amid his screaches of "I'll sue you!" and "Stupid Navy!".
Anyway, I tracked the Xeno down to the Kepler system, chasing him past Pueblo and to just below the large nebula on the west hand side of the system... I forget what it's called.
Shortly after engaging, I managed to fire a Cruise Disruptor at him, exploding a mine as it left his ship:
Due to ionic Interferenece, no gun camera footage.
Total score:
5 lolboats
4 bombers
Couple dozen smugglers who I saw, but had to wave at as they went by ( []Unknown[] for example with his liner of slaves running thru the cali-magellin gate frequently ) due to the OORP rules.
Comm ID: Deputy Director Daniel Carpenter, Liberty Security Force.
Location: Classified
Ladies and Gentlemen, today a large battle was fought in the Texas system against a force of Unioners and Hackers. The battle started badly as several brave Navy men and LSF lost their ships. Disaster struck as a large HF force arrived with several independant pirates leaving our forces severly outnumbered.
The battle raged on with only light casualties on the enemy side while we lost more precious assets. Ordering our ships to tacticaly withdraw I was forced to fight my way towards Houston engaged by two Unioner craft. Eventually they were reinforced and I pulled them towards the Houston defense grid.
Off course the Rhienlanders choose this time to attack and several more Officers arrived. The Rhinland Battleship was brought down by a combined assault of LN/LSF while the battle raged on with the Hacker's and Unioners. Unable to counter enemy numbers we withdrew to the Houston defense grid while the enemy chose to attempt to finish us. Thankfully the Missisipi's guns were able to destroy several ships including an HF Battleship before my own craft was destroyed.
We started with a full scale battle against the Rhienlanders in the Hudson system, which resulted in a terrible loss on our side. A Hessian and a Unioner both decided to fight their Liberators than their sworn enemies... which confused me a tad....
But anyway, about 30 to 45 minutes in (Not quite sure) my command system suffered a full crash. The techs refer to it as "Parentscaughtmeplayingagameinsteadofdoingmyrevision" failure, resulting in a total shutdown of the ship. As such, I stopped in the middle of space and was quickly shot down.
After ejecting and being returned to Manhattan, I came across two Xenos, one called Boa, one called Coral. Anyway, I engaged and had everything under control when some lunatic gunboat commander came barging in. He obviously had a faulty targeting system because he was hitting me instead of the Xenos!
I sent a total of 7 warnings to the commander, before asking a apassing Bounty Hunter for help. Together we shot down the rogue gunboat, at which point the commander announced that he had been too busy to read the incoming comms messages...
Well, if you're free enough to be shooting at a Commander in his Avenger, I think listening to the comms chatter can't be too difficult.
Ah well, perhaps it was a damaged system, I apologise for the destruction of a gunboat, but I was almost killed by the Commander's foolhardy desicion.
>>>> Incomming transmission <<<<
>>>> Comm ID: Lieutenant Alexander Casero <<<<
>>>> Reading message <<<<
Commander Karlo, I'm affraid that are not the last news about the Rheinlanders. I'm also affraid that apparently they and our dear friends, the Lane Hackers, have been working together, side by side. Not to long after the battle in Hudson, I was patroling near West Point, when our satelites in Virgina sent an emergency signal to all Navy ships. We had been invaded by a combined force of Unioners and Lane Hackers, we got all the reinforcements that we could, and have been waiting for them at the Texas gate in New York. I, in other way, got to Virginia, to provide information about the enemy fleet, and their course.
At the beggining this fleet, had a total of 6 fighters (4 unioners) and 1 Gunship (phate). I found them heading to Texas jump hole, our fleet got the message and moved to intercept.
We counted with a Siege Cruiser, a gunboat, and 3 or 4 Fighters (I can't recall the details about our fleet), and in the beggining we were doing ok, their Gunship seemed to be running away, but after we stopped chasing it, it came back, this happened several times.
It was a big and nasty mess, we weren't organized, and we lost the gunboat quickly, in those moments, they got more reinforcements, the Hellfire Legion came to assist them, and some Liberty Rogues too. We were heavily outnumbered, and our Siege cruiser didn't last long enought to destroy the bloody gunship.
After we lost the Cruiser, it was a matter of time until they destroy all our forces. There were about 10-12 hostiles fighters in the area, and 2 gunships (1 more just arrived).
I was making some time until the rest of our fleet flee to Houston, I took one of the bastards down, but unfourtanely the gunships wasn't there to just watch. I'm happy the rest of our fleet made to Houston.
~Lt. Commander Jack Malrone.
>Hackers, Rogues and Pirate, oh my!
Only a short shift before my bomber was critically damaged, but I managed to snag a few pirates with my supernova.
First off, five pirates/hackers/rogues were causing all kinda of hell in California. Myself and the LNS-Calypso went to investigate and found them lurking around the California jumpgate. They engaged me quite quickly and I managed to dodge them until the Calypso arrived. After that, they stood no chance in hell.
Got those two clowns with my supernova.
Calypso got that one after he foolishly engaged us with a transport of some sort.
After these three were downed, the other two gunships ran, leaving only their pride and dignity behind.
Right after these guys were downed, more came in New York. A gunship and a bomber were spotted in the badlands, harassing traders. Galen, Amy and myself went to investigate. They immediately engaged us and we managed to down the bomber before Anderson was taken down by a HF that was lurking around.
Amy was only in a Liberator, so she wasn't much hassle for the gunboat, which just left me... I survived as long as I could before the HF took my bomber down with a stray mine.
Battle Summary
California Engagement
Xirix, William Reavers, Bunting.&.Blagging.Inc --PIRATES-- --NEUTRALISED--
Well, today was a painful day. We recieved a distress call from Texas, informing us that a Rhienland fleet was formed in Bering. Without hesitation, the San Francisco was launched.
I tagged along with Captain Kellis, as my bomber is currently getting refitted, and the Phoenix was back in California.
Anyway, we jumped through the gate to find the Rhienland Battleship "Prometheus", flanked by 2 cruisers.
We engaged, but were quickly targeted, and tried to provide cover for the Battlecruisers jumping in, allowing more ships to arrive. The end came all to quickly.
Under the destructive power of all of the turrets, Sylar ordered his tech officer to link the San Franciscos power core and engine to the nearby Jump Gate and to perform an emrgency subspace jump back to Texas.
The San Francisco, damaged as she was, did not do well in the jump. We were catapulted into Texas at a huge speed, engines immediatly died, and we were sent catapulting through the system.
Sylar was hit by a piece of debris breaking loose from the ceiling, and I quickly ordered for the atmospheric thrusters to be used to slow us down. It worked, thankfully, but everything was offline. Life support, engines, weapons, everything.
We put out a mayday, and thankfully the returning men from the battle heard our call, and diverted to pick up the escape pods: I had ordered everyone to evacuate a short time before, as we were running low on air.
Myself and the 4 other bridge crew managed to limp the San Francisco all the way to Zone 21, where we docked with Juneau for repairs. The San Francisco should be operational again soon.
One last thing though, for his bravery and his quick thinking aiding us in our hour of need, I would like to suggest Jake Ryans for promotion, as his actions reflected those of someone beyond the rank of Ensign.
Captain Sylar Kellis is recovering in hospital, and should make a full recovery.
Comm ID: Deputy Director Daniel Carpenter, Liberty Security Force.
Location: Classified
On patrol today I encountered an HF Wainwright who after a short conversation and the arrival of another HF and an LR engaged me in combat. We danced around each other at a stalemate until LN Officer Casero arrived, shortly afterwards more Officers arrived and LR Lasting Damage and HF Wainwright fell to our combined assault with Casero scoring the final hits on both targets. The remaining HF Galway seemed to be stuck in some kind of temporal distortion so we chose to let him go to see if the distortion would tear him apart.
After this I moved to NY where I encountered a Rogue Shadow Joker attacking a trade ship, without too much trouble I destroyed his craft. Then a Xeno at Fort Bush named Jack Williams was disrupting trade, for a long time we fought with neither of us gaining the upper hand. Eventually through exhaustion we elected to dis-engage each other.
>>>> Incomming transmission <<<<
>>>> Comm ID: Lieutenant Alexander Casero <<<<
>>>> Reading message <<<<
I'm glad to be helpful Director Carpenter, indeed I got the last shots, but it was all teamwork.
And you forgot to mention the Keeper we found around West Point, which we scared away, and the uncommunicable Order vessel destroyed close to the Missouri.
Communications ID : Private James Moore
Target Destination : Liberty Navy
Greetings Comrades,
It was a pleasure flying with you all today in Hamburg and to have been part of a splendid all-round performance. I wasn't aware of any plans for attacking Rheinland with such a large fleet, but on seeing the build-up on my LRS I soon took to my Defender and loaded her up with as many Starkillers as I could afford. With that, I raced to Hamburg and it was obvious something was brewing, in fact it turned out that I arrived just in time for the show! Luckily, I also had a full loadout of Advanced Stunpulses to bombard enemy shields, they were actually more effective than I had anticipated. Once RNC Gneis...whatever it's called, I don't speak their cursed tongue...came into the fray and took fire from our Debilitators and SNACs, I kept a close watch on its shield status and launched one topedo after another at its wretched hull. I took hardly any enemy fire throughout, I don't think anybody saw me as a threat to be honest so instead took preference to the more-capable vessels, but little did they realise the damage I was dealing upon that Battleship, I think even the Admiral was wondering where exactly the torpedos were coming from, alas it soon started firing at me and it was not long before I fell once it did. Not to worry, I delivered an estimated 250,000 in damage to that fool and it finally exploded literally 5 seconds after my own defeat, I actually believe that my final torpedo was the defining blow. Hearing it go was the last I remember of Hamburg, I don't know how I got out of there, I don't remember anything until waking up on Old Miss. It was good to see our Miss again, even better to get a new Defender and with her I shall be seeing you all in space. In the meantime, we will remember all those that did not make it home.