Right, to start, I would like to have some feedback on Salazar Kithe. How I've played him ingame, what people think etc. Some forum stuff is here (Feedback on that too please)
Immortal Hunter: An Outcast Dreadnought stolen by Salazar years ago. Destroyed recently by a BAF bomber squad, Salazar murdered a school full of children to get back at them. He is now having the Immortal Hunter rebuilt.
The Vengeance: The warship Salazar commanded in Sol. He set the Vengeance on a course to Bretonia, but it took this long just to arrive. An event regarding the Vengeance arriving is currently being worked on. The Vengeance of course only exists in pictures on the forums (Jinx is making me a model:))
Drone fighters: Salazar has a simulator on the Immortal Hunter he uses to pilot these, allowing him to attack the BAF without risking his life.
Serena: Salazar's girlfriend. Has a Freelancer ID, sometimes is seen around Leeds. BAF are currently trying to capture her in order to lure in Salazar. (http://discoverygc.com/forums/showthread...947&st=320 This page of the BAF message dump has details on that)
So how can I make him better? What good things are there about him?
Second request: How can I be more interesting/more scary/less boring ingame? I don't want to talk talk talk and bore everyone to death, but I don't want to be a Pew Pew pew person either... any ideas would be welcome.
The power of man and the new story are about the only ones i have read, and i thought they were very well written and intriguing. I cant understand why you seem to dislike the power of man, it is a great story.
I have also met Salazar(or maybe one of his drones) in space twice, and both times i was struck by how unlike the steryotypical madman/mass-murderer he is, which is very good to see/hear/read!
Amazing work, and i cant think of any way to make him better, only develop him into the symbol of fear that he deserves to be!
The Power of Man was made invisible by Dusty, and the story I put above is basically the Power of Man re-written, I just haven't finished it yet (I SHOULD be revising *Looks guilty*)
I managed to get a pirate today to tell me that he was evil, and yet found me pure evil and disgusting, so that's good:)
I'm trying not to be too boring while not being Pew Pew Pew, as I said. It's a difficult balance.
Go revise. Honestly, do. For the sake of your own freetime and future, do.
That said, I like the story. The shipyard in the asteroid is a nice touch too.
Overall I like it but I would be afraid of getting to be known as someone similar to Mon'Star.
' Wrote:I will borrow Hoodlums hammer and whack everyone who has read the thread but hasn't posted in a minute...
I haven't ever met this boy in space, so i stand back from commenting. (however i'm wondering where this shipyard should be. Not thinking it'll be implemented anyways)
In a brilliant tactical movement, i charged backwards.
Quite honestly, every time one of my characters has come into RP contact with Salazar or the Immortal Hunter, I've been quite impressed, although in our encounter this morning, I would have enjoyed a little more insult slinging before the pew-pew commenced (although the fighting was fun, and the completely flukey kill at the end made me laugh)
Oh, and about the "how to make Salazar more scary" idea, I think that you're trying to overdo it slightly: Murdering children? To my way of thinking, it just seems pathetic. They can't even fight back and Salazar is killing them for the sake of it, as if he's too scared to face people who would have a fair chance against him. Fine, it makes him seem pure evil, but it does slightly diminish his scariness.
I actually toned down the insults becuase I thought you lot were getting bored of them. Salazar IS evil, he murdered the children becuase you lot blew up his ship:P
And I'm tempted to make a bomber, as transports can kill a sabre without much effort at the moment:(