Discovery's conflicts are well documented in the story line that is included with every update. Anything outside
of that, including 'clan style' system takeovers, have no place in the roleplay scenario, nor on the server.
There is a possibility now of minor logical updates being made between final version releases, but not large
ones entirely based on player faction numbers that turn up for a scheduled battleslot event.
That isn't what Discovery is all about.
Hoodlum
Some say he is a proud member of: "The most paranoid group of people in the Community."
Discovery is about playing as NPCs remember.
We can't influence the outcome of anything except for minor economic changes.
So lets just go back to shooting each other and roleplaying with no hope of actually changing anything and be led around like small children.
That aside, players take on the role of some of the most important people and forces in Sirius.
If groups that represent large portions or more of the most important forces in Sirius (Such as the Navies etc) go down one road and then suddenly the mod says that they did something completely different, that is just silly and frankly retarded.
Anyway, time to go back to fighting for the Bundschuh cause that I know I will have no impact whatsoever on:)