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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Scenario Discussion: The 'Tinker Toy' failed

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Scenario Discussion: The 'Tinker Toy' failed
Offline CCI45-px/Probe149
05-27-2009, 07:01 PM,
#11
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Posts: 1,233
Threads: 29
Joined: Dec 2007

It's the Antares mod. Just let me look if the page is still there.
Server is the Vanguard2 Server. I left there because the server is so hell empty (and i had unfixable problems with the mod). Literally it's a dead one, but still running.

In a brilliant tactical movement, i charged backwards.
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Offline Cellulanus
05-27-2009, 07:42 PM,
#12
Imperial Quartermaster
Posts: 1,387
Threads: 26
Joined: Jul 2008

Keep in mind that Bretonia wasn't a house free of infection at the end, Orillian specifically states the the infection has spread to all of the houses, in not the leaders then key military units in the field.


To put it simply, we would all be infested right now.
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Offline Carlos_Benitez
05-27-2009, 07:58 PM,
#13
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Posts: 829
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The nomads are not seeking to infest all humans. Humans are vermin in their region of space. The only reason infestation occurs is to manipulate humans to aid them in their plans to cleanse the galaxy.

The Rhineland-Kusari war would be devestating to both sides, leading to huge loss of life and military assets. The GMG would be caught in the thick of it, and also be weakened.
Meanwhile, Rhineland would also invade Bretonia and most likely be defeated.
Increasingly opressive laws and leadership would lead to civil war in Liberty, with the "people" ultimately loosing. Bretonia would likely be flooded with refugees, with places such as Freeports and Planet Curacao becoming colonies for refugees.
Having lost it's workforce and thus, all economic drive, infesting nomads would encourage the Liberty dictatorship to turn imperial, sending fleets to bring new planets and populations under their control. This would first effect the independent systems and then lead to war with Bretonia suffering it's own problems of massive immigration, unemployment and overpopulation.
All Order forces in the Omicrons would be obliterated, with Planet Toledo either cleansed of all populus or completely destroyed by a planetkiller mothership.
War between Imperial Liberty and Bretonia could go either way, but Liberty would have nomad technology at its disposal, aswell as it's natural technological superiority to the other houses from vanilla (partly stemming from Valhalla).
If Bretonia was defeated, Liberty would not find the resources and economic drive it was looking for, and would instead find too much population to sustain. This would be solved by racial cleansing, with use of work-camps to provide economic drive, and a gradual process of elimination of non-libertonian people in the Liberty empire. Traitors to Liberty (those who had fled Liberty for refuge) would also be put to death. This would serve the Nomads' purpose by eliminating significant human population and eliminating those who would be more likely to oppose them.
An uneasy alliance may exist between Liberty and Rhineland encouraged by the fact that their leaderships are widely infested.
Liberty and Rhineland would unite against Kusari and the house would be overrun. Once again, ethnic cleansing would be used for the purpose of securing resources for the 2 victorious houses, whilst in effect removing human populations as is the nomads' aim.
Eventually the Nomads would reveal themselves, move in and aid Liberty and Rhineland in eliminating the remnants of the other houses. Propaganda would revere them as friendly and benevolent aliens who have been watching over our civilisations and are happy to help eliminate weaker elements of humanity.
After Kusari and Bretonia is completely eliminated, the Nomads would turn on their human allies, with infested ship commanders and admirals destroying their own ships, and the Nomads using their ships to destroy human-space infrastructure such as stations and docking rings, containing human populations on their planets. This would be followed by planetkiller motherships destroying some planets, and other planets being infected by nomad-engineered bioweapons/pathogens that would destroy remaining human populations.
Meanwhile, the Outcast cult that worships the nomads would likely gain control and spread their influence to eventually take over the empire. Nomad technology would be incorporated into existing and already advanced Outcast ships.
The Corsair empire would shrink as it looses the income from the Artefact trade due to Liberty becoming an extreme police state with a very small population. Loss of trade traffic between the houses would lead to loss of the rest of the Corsairs income, so they would begin selling away materials from their own bases and retreating back to Crete. Other than the couple of Corsair Osiris ships built before 800.A.s. the Corsairs would have no warships. The Outcasts would likely overrun the Edge Nebula, taking over Freeports and eventually overthrowing the Corsair empire, likely putting the entire civilisation to the sword.
The Outcasts would then likely welcome their Nomad masters into their space, at which point the nomads would turn on them and destroy their populations and bases.
The last remnants of humanity would probably be space-based groups, furthest away from the Edge Nebula, and the most secretive of groups. The Blood Dragons, GMG and IMG would likely make up the final remnants of humanity. They would be defeated by the Nomad scourge, who would finally cleanse the Sirius sector of all human population. Afew samples of the species may be kept and bred for study, but for the most part, humanity would be made extinct.

[Image: H1mZW7e.md.png]
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Offline Horizon
05-27-2009, 08:57 PM,
#14
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Posts: 86
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Joined: Apr 2009

Post above.

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Offline AJBeast
05-27-2009, 09:04 PM,
#15
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Posts: 1,477
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Joined: Aug 2008

I can already imagine the BD moving massive fleets into Chukogu to guard all Jumpholes.
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Offline sovereign
05-27-2009, 09:16 PM, (This post was last modified: 05-27-2009, 09:18 PM by sovereign.)
#16
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I'd like to point out that by the time you begin Mission 13, the Kusari Navy has already been defeated and mostly destroyed, Rheinland forces are in New Tokyo, and Liberty has invaded Shikoku. It is unclear how serious engagements between Rheinland and Bretonia are, but the statements I just made are not conjecture, they are part of vanilla. I've played it through eleven times, if you don't believe me play Mission 10 again (the first part, mostly). The further successes of the Rheinland Military can be found if you talk to the people on the Osiris, as well as if you listen closely to some pieces of dialogue in the last three missions.

A civil war in Liberty was already happening, from Mission 4 until Mission 11- it was, however, small enough that it was able to be glossed over. After Mission 11, it appears that the remaining guerrilla fighters had been recruited by the Order: at any rate, they are no longer a concern to Liberty. Further dissent would need a miracle to snowball into something meaningful without being brutally cut down.

Let's also remember that in vanilla, a lot of factions did not have the impressive navies they do today- the Blood Dragons were a guerrilla power, and burned up most of their resources in the Battle of Tekagi's Arch (Mission 9). If a lot of these factions had capships during the SP campaign they certainly would have used them.

[Image: SCRAgenderheuristics.png]
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Offline Walker
05-27-2009, 09:26 PM,
#17
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So if Kusari got their arses kicked...

Why is it that they are beating Bretonia, and somehow rebuilt their fleet? When they where the 3rd Strongest house... And Bretonia was the second strongest, and suffered little to no casualties?

Tiberius Walker, putting flames out and being awesome since Apr 13 2008 ™
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Offline sovereign
05-27-2009, 09:29 PM,
#18
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' Wrote:So if Kusari got their arses kicked...

Why is it that they are beating Bretonia, and somehow rebuilt their fleet? When they where the 3rd Strongest house... And Bretonia was the second strongest, and suffered little to no casualties?

You make it sound like the Discovery storyline is supposed to make sense.

My theory is that massive war reparations were paid. That still doesn't make sense, all things considered, but it's better.

[Image: SCRAgenderheuristics.png]
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Offline Carlos_Benitez
05-28-2009, 12:50 AM,
#19
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Erm...It took Nazi Germany like...6 years to turn from a heavily restricted (due to Treaty of Versailles) and impoverished country with a small and specifically defensive force to a full-blown superpower with state-of-the-art military tech that could take on the world.

It was 15 years after the Rhineland-Kusari war of late 800 A.S, in 816 A.S. that Kusari and Bretonia went to war.
15 years is a long time, particularly for a house that has bucketloads of resources, wealth and shipyards.

[Image: H1mZW7e.md.png]
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Offline Treewyrm
05-28-2009, 07:42 AM, (This post was last modified: 05-28-2009, 08:00 AM by Treewyrm.)
#20
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All that is fine and dandy, except that these scenarios would come mostly from the Order-centric late SP campaign perspective. The Nomads' own perspective, their actual goals as well as the reasons they push them are quite uncertain with pretty much speculations and assumptions existing from the opposite side. Building long-term scenarios regarding them is very likely not going to work. I do have my own thoughts and what they would do, building from what little there is of their own perspective rather than human, but being a bastard I am I'll keep them to myself mostly. :-)

Don't forget that Freelancer, original one that is, although terribly stereotypical it did try to avoid the blatant "black and white" separation. The factions are pursuing their interests, clashing in fights, conflicts of territories and those interests, but none holier than the other one, just only in their own self-presentation and propaganda. Same applies to the rest of them as furthermore evidenced by the leftover backstory for the Nomads. It wasn't about "good guys vs bad guys" as some of you would think it was or even expect it be, a sense mostly carried from other games and entertainment media where it's a norm. It ain't your typical Lord of the Rings kind of thing with clear separation to good and evil characters. Here things are blurry, here are shades of gray. Edges between good and bad morale are smoothed and it's not always possible to determine from an outside which is taking place, or perhaps it is both at the same time. It ain't that easy and trying to simplifying it by bringing to the "black and white" level does not help the whole thing, in fact only making it less interesting and more obvious, overly polished and devoid of details.
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