Oh, the only reason the Nomads DIDN'T reveal themselves straight off, was not tactical or strategic, just based simply on the fact that the full force of the House navies would roll right over them, as stated in vanilla FL missions... (Can't remember which one). If the Nomads attacked straight out, even with the Planetkiller Mothership, humanity would have most certainly flattened them... That is provided they don't infiltrate far mind you...
Quote:I say Bretonia because its the furthest House from Nomad territory.
Not necessarily. It all depends on the number of jumps you have to take. For example - Okinawa from the tohoku system may seem closer on the map than to omicron 92, but in jumps omicron 92 is closer.
So if the nomads had a 1 jump into bretonia, then bretonia would be one of the first to fall.
Anyway. If the order had failed, (this is just giving an opposite way to everyone else here tends to think), the nomads send a battleship to NY, blow up the sun, then goes to New Tokyo and blows up that star, etc etc...
If you don't like that alternative,
The nomads slowly destroy humanity using forces of their own... which really isn't likely. If they wanted to do that, then they could have done it long before the order came along.
The nomads infect the entire human race. Sounds pretty good. Everyone becomes oracles or wilde, etc...
Liberty declares existance of the nomads, wages a massive war against them... loses... humanity gets wiped out.
Rhienland and Kusari destroy each other.... Sounds pretty nomad. No actual nomad involvement there...
Anyway, all ways, the humans lose. I doubt that dysons sphere in Omicron Major is the only one the nomads have anyway so the end of discovery will probably have to be "the nomads blew everyone up. The end". Unless of course, the order makes some kind of bio-bomb....
Or we make up some pointless excuse otherwise:D
This is all hypothetical of course, all stating that the nomads are a million times more powerful than the current human race, which they probrably are seeing as they are aeons older than us and have much higher technology than us. Probrably suitable seeing as the human race's arrogance once again causes it's own defeat.
From official canon (not including stuff from Disco), we don't know exactly why the Nomads' decided to wage war on Humanity, or weather their intentions were a war of anihallation, or simply downsizing the population and taking control of what's left for their own uses (i suspect the latter).
What we know is that the Nomads were, while 'technoligically' superior, no match for humanity (based on the latter's numbers, their ability to manufacture war machines en masse as opposed to 'growing' them, and the simple aggressive and ingenious nature). So, the Nomads would simply take control of as much as they could, using humanity's factions against one another. Once this is done, they would either 1: assuming they had the numbers, infest the whole of humanity, or 2: infest the leaders of the houses, and ensure their status quo over time.
As time went on, they'd use humans as vehicles for their own purposes, whatever those may be. Integrating human technology, infrastructure, and biology with their own. So, instead of wiping out humanity, they'd be made their slaves.
The simple logic of 'why destroy something you can use?' would apply.
Although, the above scenario ignores the storyline of the Discovery mod, but I doubt in either case, the Nomads would go through all the trouble to eradicate humanity without taking advantage of their ease of manipulation and various useful attributes to their own ends.
If memory serves me correctly - the nomads hate the humans because they oversaw the coalition v alliance war and declared them... unpeaceful, full of hatred, etc.
Bad ending could lead to interesting sequel scenario set in dystopian Sirius where upper echelons in league with alien benefactors, the story of espionage, betrayal and obligatory rebels fighting to thwart alien oppressors.
Wait a second...
Freelancer: Half-life 2!
...and PROFIT!
p.s. almost makes me want to forget things done here and go do something really interesting in that setting, getting tired of going nowhere here (thinking loud).
With that tinker toy pulling all the Nomads in, that "spot" had a small anomaly happening there and in time when it gets more stable, it turns out to be a passageway to an uncharted sector, not a single system or something but a whole new map where seriously devastating battles between the humans and DonkeyWash guys already going on, Nomads being the serving "hands" of the DonkeyWash dudes.
The houses were mid-eastern / african / south american themed there and the battles were fierce, almost losing, most dying, half of the planets are in ruins and such and by chance, one of the Order recon squad to the initial "event point" manages to jump there with a calculation error over his nav comp auto pilot.
Then humans discover that they are about to get destroyed since that force will come to the other side for sure.
etc etc.
This was a summary not the whole thing I had in mind but a general outline.
Oh and at the end, instead of having a "tinker attack bla bla win situation" I thought of a massive Donkey attack and humans defending their last post with all they have while civilians were trying to flee to other parts of the galaxy.
agh ... some one told there is long way from nomads to Bretonia ... what is that Base in Chester ?
Never mind ... its not bad idea but ...what about Dom Kwash thing ...they return ... and nomads join them and and wipe out everyone :yahoo:hehe that would be nice ... and what then ....
I like crossfire idea ... never played there tried but some error thing ...
we could discover gates to Earth and planets around so we could at least find ruins of Coaltion there ... their destiny unknown ... over ran by something ... not by nomads ( or nomads ...what ever you think off) it would be good too ... with out any human destruction in Sirius only to expand it ( make faction or to related to Coaltion ... and maybe one that over ran them , not necessarily friendly with nomads)
The Order would issue a message to all criminal organisations to pull back into Bretonia. (Let us assume all criminal organisations follow this, using a slash and burn technique with their bases and resources.)
Bretonia would hold as a fortress whilst a guerilla war was fought against the nomads.
The Order would start mass manufacturing of cloaks in Bretonia, effectively cloaking Bretonia whilst this guerilla war was fought, and effectively cloaking the ships partaking in guerilla activities.
The war would continue until the Bretonian Coalition builds eight sleeper ships and launches into another sector of space.